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feature/fix_scenemanager
public class GameFlowSceneMappingSo : SerializedScriptableObject { public Dictionary<GameFlowState, SceneType> FlowToSceneMapping = new(); public Dictionary<SceneType,…
feature/fix_scenemanager
SceneInstance은 AssetRefence를 통해서 loadScene하면 반환되는 데이터라서 scenemanager에서 sceneType을 key값으로 미리 생성된 씬에 매칭시켰습니다. 추후에…
feature/autocreate_texture
iwnc2020
created branch feature/autocreate_texture in iwnc2020/ProjectDDD
2025-08-01 05:53:06 +00:00
feature/fix_scenemanager
iwnc2020
pushed to feature/restaurant_management_ui at iwnc2020/ProjectDDD
2025-08-01 03:25:57 +00:00
iwnc2020
pushed to feature/restaurant_management_ui at iwnc2020/ProjectDDD
2025-08-01 03:23:30 +00:00
iwnc2020
pushed to feature/restaurant_management_ui at iwnc2020/ProjectDDD
2025-07-31 10:15:34 +00:00


iwnc2020
pushed to feature/restaurant_management_ui at iwnc2020/ProjectDDD
2025-07-31 10:10:10 +00:00
iwnc2020
pushed to feature/restaurant_management_ui at iwnc2020/ProjectDDD
2025-07-31 10:06:53 +00:00
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