ProjectDDD/Assets/Plugins/Pixel Crushers/Dialogue System/Wrappers/Options/Timeline/TimelineTrigger.cs

23 lines
650 B (Stored with Git LFS)
C#

#if USE_TIMELINE
#if UNITY_2017_1_OR_NEWER
// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers.DialogueSystem.Wrappers
{
/// <summary>
/// This wrapper class keeps references intact if you switch between the
/// compiled assembly and source code versions of the original class.
/// </summary>
[HelpURL("http://www.pixelcrushers.com/dialogue_system/manual2x/html/timeline_trigger.html")]
[AddComponentMenu("Pixel Crushers/Dialogue System/Trigger/Timeline Trigger")]
public class TimelineTrigger : PixelCrushers.DialogueSystem.TimelineTrigger
{
}
}
#endif
#endif