ProjectDDD/Assets/_DDD/_Scripts/RestaurantState/RestaurantEnvironmentDataSo.cs

12 lines
417 B
C#

using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "RestaurantEnvironmentDataSo", menuName = "RestaurantEnvironment/RestaurantEnvironmentDataSo")]
public class RestaurantEnvironmentDataSo : SerializedScriptableObject
{
public Dictionary<string, List<RestaurantEnvironmentData>> RestaurantEnvironmentDatas = new();
}
}