10 lines
275 B
C#
10 lines
275 B
C#
using UnityEngine;
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namespace DDD
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{
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[CreateAssetMenu(fileName = "RestaurantManagementUiConfigSo", menuName = "Ui/RestaurantManagementUiConfigSo")]
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public class RestaurantManagementUiConfigSo : ScriptableObject
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{
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public GameObject ItemSlotUiPrefab;
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}
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} |