18 lines
338 B
C#
18 lines
338 B
C#
using UnityEngine;
|
|
|
|
namespace DDD
|
|
{
|
|
public enum RestaurantCustomerBlackboardKey
|
|
{
|
|
SelfGameObject,
|
|
CustomerDataId,
|
|
CurrentTargetGameObject,
|
|
SatisfactionLevel,
|
|
OrderCount,
|
|
}
|
|
|
|
public interface ICustomerBlackboard
|
|
{
|
|
void SetCustomerData(string inCustomerDataId);
|
|
}
|
|
} |