ProjectDDD/Assets/_DDD/_Scripts/RestaurantCharacter/Npc/Customer/CustomerCharacter.cs
2025-08-12 20:46:30 +09:00

16 lines
390 B
C#

using UnityEngine;
namespace DDD
{
public class CustomerCharacter : RestaurantNpcCharacter, ICustomerInitializer
{
private CustomerData _customerData;
public void Initialize(string customerDataId, CustomerData customerData)
{
_customerData = customerData;
// TODO : 손님 생성 로직 추가
}
}
}