ProjectDDD/Assets/0.Datas/02.Scripts/GenerateGoogleSheet/AutoCreated/MonsterSo.cs

10 lines
256 B (Stored with Git LFS)
C#

// <auto-generated> File: MonsterSo.cs
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "MonsterSo", menuName = "GoogleSheet/MonsterSo")]
public class MonsterSo : ScriptableObject
{
public List<Monster> MonsterList;
}