3616 lines
181 KiB (Stored with Git LFS)
Plaintext
3616 lines
181 KiB (Stored with Git LFS)
Plaintext
fileFormatVersion: 2
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guid: a9cfab5a8b4a0a0448926ba5ca880442
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ModelImporter:
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serializedVersion: 23
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fileIDToRecycleName:
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100000: Bip01_L_Finger01
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100002: Bip01_R_UpperArm
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100004: Bip01_L_Finger21
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100006: LeftHandLitFingerB
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100008: Bip01_L_UpperArm
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100010: Bip01_R_Finger12
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100012: LeftHandLitFingerA
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100014: Bip01_R_Finger01
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100016: Bip01_R_Clavicle
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100018: InfiltratorPistol
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100020: Bip01_L_Finger11
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100022: Bip01_R_Finger11
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100024: Bip01_R_Finger02
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100026: Bip01_L_Finger12
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100028: Bip01_L_Clavicle
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100030: Bip01_R_Calf
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100032: Bip01_R_Thigh
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100034: //RootNode
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100036: Bip01_L_Toe0
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100038: Bip01_L_Foot
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100040: Head
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100042: Bip01_L_Calf
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100044: ReconTroop
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100046: Bip01_R_Foot
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100048: Bip01_L_Thigh
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100050: Bip01_R_Finger2
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100052: Bip01_R_Finger1
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100054: Bip01_R_Finger0
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100056: Bip01_R_Hand
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100058: Bip01_R_Forearm
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100060: Bip01_L_Finger2
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100062: Bip01_L_Finger1
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100064: Bip01_L_Finger0
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100066: Bip01_L_Hand
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100068: Bip01_L_Forearm
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100070: Bip01_Head
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100072: Bip01_Neck
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100074: Bip01_Spine2
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100076: Bip01_Spine1
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100078: Bip01_Spine
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100080: Bip01_Pelvis
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100082: Bip01
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100084: AssaultGun
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100086: Bip01_R_Toe0
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100088: ReconTroopHelmet
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400000: Bip01_L_Finger01
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400002: Bip01_R_UpperArm
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400004: Bip01_L_Finger21
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400006: LeftHandLitFingerB
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400008: Bip01_L_UpperArm
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400010: Bip01_R_Finger12
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400012: LeftHandLitFingerA
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400014: Bip01_R_Finger01
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400016: Bip01_R_Clavicle
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400018: InfiltratorPistol
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400020: Bip01_L_Finger11
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400022: Bip01_R_Finger11
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400024: Bip01_R_Finger02
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400026: Bip01_L_Finger12
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400028: Bip01_L_Clavicle
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400030: Bip01_R_Calf
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400032: Bip01_R_Thigh
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400034: //RootNode
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400036: Bip01_L_Toe0
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400038: Bip01_L_Foot
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400040: Head
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400042: Bip01_L_Calf
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400044: ReconTroop
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400046: Bip01_R_Foot
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400048: Bip01_L_Thigh
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400050: Bip01_R_Finger2
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400052: Bip01_R_Finger1
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400054: Bip01_R_Finger0
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400056: Bip01_R_Hand
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400058: Bip01_R_Forearm
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400060: Bip01_L_Finger2
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400062: Bip01_L_Finger1
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400064: Bip01_L_Finger0
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400066: Bip01_L_Hand
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400068: Bip01_L_Forearm
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400070: Bip01_Head
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400072: Bip01_Neck
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400074: Bip01_Spine2
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400076: Bip01_Spine1
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400078: Bip01_Spine
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400080: Bip01_Pelvis
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400082: Bip01
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400084: AssaultGun
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400086: Bip01_R_Toe0
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400088: ReconTroopHelmet
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4300000: AssaultGun
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4300002: InfiltratorPistol
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4300004: ReconTroop
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4300006: ReconTroopHelmet
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4300008: Head
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7400000: Animation
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7400002: NPcUseObject
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7400004: PistolCombatIdle
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7400006: PistolFromCombatToSquatA
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7400008: PistolFromCombatToSquatB
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7400010: PistolFromLyingToSquat
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7400012: PistolFromLyingToStand
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7400014: PistolFromSquatToCombatA
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7400016: PistolFromSquatToCombatB
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7400018: PistolFromStandToLying
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7400020: PistolFronSquatToLying
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7400022: PistolLeftFootKick
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7400024: PistolLookingAround
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7400026: PistolReloadOneHandedSquat
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7400028: PistolOneHandLookingAroundKneeling
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7400030: PistolOneHandShootingStanding
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7400032: PistolPuttingGunBack
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7400034: PistolReloadOneHandSquat
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7400036: PistolReloadStandingStill
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7400038: PistolReloadTwoHands
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7400040: PistolRightFootkick
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7400042: PistolTakingGunOut
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7400044: PistolTwoHandsLookingAround
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7400046: PistolTwoHandsLyingShooting
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7400048: PistolTwoHandsShooting
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7400050: PistolTwoHandsSquatPointing
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7400052: PistolTwoHandsFireStandingStill
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7400054: TwoHandGunIButtkick
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7400056: TwoHandGunIdle
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7400058: TwoHandGunIDyinglying
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7400060: HandGunIDyingback
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7400062: TwoHandGunIDyingsquat
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7400064: TwoHandGunIFirelying
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7400066: TwoHandGunIFiresquat
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7400068: TwoHandGunIFirestanding
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7400070: TwoHandGunIFireReadysquat
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7400072: TwoHandGunIFireReadystanding
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7400074: TwoHandGunFromLayingToStanding
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7400076: TwoHandGunFromSquatToStanding
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7400078: TwoHandGunIFromLayingtoSquat
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7400080: TwoHandGunIFromSquattoLaying
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7400082: TwoHandGunIGrenadethrow
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7400084: TwoHandGunIJump
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7400086: TwoHandGunILookingAroundSquatA
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7400088: TwoHandGunIMovingleft
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7400090: TwoHandGunIMovingright
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7400092: TwoHandGunIReloadsquat
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7400094: TwoHandGunIReloadstanding
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7400096: TwoHandGunIRun
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7400098: TwoHandGunIFromStandingToSquat
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7400100: TwoHandGunIWalking
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7400102: TwoHandGunIWalkingback
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9500000: //RootNode
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11100000: //RootNode
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13700000: InfiltratorPistol
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13700002: Head
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13700004: ReconTroop
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13700006: AssaultGun
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13700008: ReconTroopHelmet
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2186277476908879412: ImportLogs
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externalObjects:
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
|
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name: AssaultGun
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second: {fileID: 2100000, guid: 5eff153ada2024d40ace67fb4049f1b0, type: 2}
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- first:
|
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
|
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name: Head
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second: {fileID: 2100000, guid: 67e66cd37fc0b794aa0a01c6e5d9a7cb, type: 2}
|
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- first:
|
|
type: UnityEngine:Material
|
|
assembly: UnityEngine.CoreModule
|
|
name: InfiltratorPistol
|
|
second: {fileID: 2100000, guid: 359754cc85114274b96e79e18b55f692, type: 2}
|
|
- first:
|
|
type: UnityEngine:Material
|
|
assembly: UnityEngine.CoreModule
|
|
name: ReconTroop
|
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second: {fileID: 2100000, guid: 92cc50cb1813aea47b6096bec7d25a1a, type: 2}
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- first:
|
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type: UnityEngine:Material
|
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assembly: UnityEngine.CoreModule
|
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name: ReconTroopHelmet
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second: {fileID: 2100000, guid: 2b14441d002ea3940a79460708b788f4, type: 2}
|
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materials:
|
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importMaterials: 1
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materialName: 0
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materialSearch: 1
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materialLocation: 0
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animations:
|
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legacyGenerateAnimations: 4
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bakeSimulation: 0
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resampleCurves: 1
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optimizeGameObjects: 0
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motionNodeName:
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rigImportErrors:
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rigImportWarnings:
|
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animationImportErrors:
|
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animationImportWarnings: "\nClip 'NPcUseObject' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Hand'
|
|
has scale animation that will be discarded.\n\t'Bip01_R_Finger0' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_L_Thigh' has scale animation that will be
|
|
discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'PistolCombatIdle' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Hand'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has scale animation that
|
|
will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will be
|
|
discarded.\n\nClip 'PistolFromCombatToSquatA' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine' has translation
|
|
animation that will be discarded.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Hand'
|
|
has scale animation that will be discarded.\n\t'Bip01_R_Clavicle' has scale
|
|
animation that will be discarded.\n\t'Bip01_R_UpperArm' has scale animation
|
|
that will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will
|
|
be discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'PistolFromCombatToSquatB' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be
|
|
discarded.\n\t'Bip01_L_Thigh' has scale animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has translation animation that will be discarded.\n\nClip 'PistolFromLyingToSquat'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be
|
|
discarded.\n\t'Bip01_L_Foot' has scale animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has translation animation that will be discarded.\n\nClip 'PistolFromLyingToStand'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Finger0' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be
|
|
discarded.\n\t'Bip01_L_Foot' has scale animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has translation animation that will be discarded.\n\nClip 'PistolFromSquatToCombatA'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Toe0' has scale animation that
|
|
will be discarded.\n\nClip 'PistolFromSquatToCombatB' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_Hand' has scale
|
|
animation that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation
|
|
that will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will
|
|
be discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'PistolFromStandToLying' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Finger0' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_R_UpperArm' has scale animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Foot' has scale animation that
|
|
will be discarded.\n\nClip 'PistolFronSquatToLying' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine' has translation
|
|
animation that will be discarded.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine2'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation that
|
|
will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that will
|
|
be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has translation animation that will be discarded.\n\nClip 'PistolLeftFootKick'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_UpperArm'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_UpperArm' has scale animation that will
|
|
be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Foot' has scale
|
|
animation that will be discarded.\n\nClip 'PistolLookingAround' has import
|
|
animation warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'PistolOneHandedSquat' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Hand'
|
|
has scale animation that will be discarded.\n\t'Bip01_R_Finger0' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will
|
|
be discarded.\n\t'Bip01_R_Thigh' has scale animation that will be discarded.\n\nClip
|
|
'PistolOneHandKneeling' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_UpperArm'
|
|
has scale animation that will be discarded.\n\t'Bip01_R_Finger0' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will
|
|
be discarded.\n\nClip 'PistolOneHandShottingStanding' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has scale animation that
|
|
will be discarded.\n\nClip 'PistolPuttingGunBack' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\nClip 'PistolReloadOneHandSquat' has import
|
|
animation warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_UpperArm'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will
|
|
be discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has scale animation that will be discarded.\n\nClip 'PistolReloadStandingStill'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_UpperArm'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Finger0' has scale animation that will
|
|
be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has translation animation that will be discarded.\n\nClip 'PistolReloadTwoHands'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_R_UpperArm' has scale animation that will be discarded.\n\t'Bip01_R_Finger0'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'PistolRightFootkick' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Hand'
|
|
has scale animation that will be discarded.\n\t'Bip01_R_UpperArm' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_L_Foot' has scale animation that will be
|
|
discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'PistolTakingGunOut' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has scale animation that
|
|
will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will be
|
|
discarded.\n\nClip 'PistolTwoHandsLookingAround' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be
|
|
discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'PistolTwoHandsShooting' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'PistolTwoHandsSquatPointing' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'PistolTwoHandsStandingStill' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\nClip 'TwoHandGunIButtkick' has import
|
|
animation warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine2'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_UpperArm' has scale animation that will
|
|
be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be discarded.\n\t'Bip01_R_Thigh'
|
|
has translation animation that will be discarded.\n\nClip 'TwoHandGunIdle'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\nClip 'TwoHandGunIDyinglying' has import
|
|
animation warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Hand'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'HandGunIDyingback' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine' has translation
|
|
animation that will be discarded.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' has translation
|
|
animation that will be discarded.\n\t'Bip01_Spine1' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine2' has translation
|
|
animation that will be discarded.\n\t'Bip01_L_Clavicle' has translation animation
|
|
that will be discarded.\n\t'Bip01_L_UpperArm' has scale animation that will
|
|
be discarded.\n\t'Bip01_R_Clavicle' has translation animation that will be
|
|
discarded.\n\t'Bip01_R_UpperArm' has scale animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Foot' has scale animation that
|
|
will be discarded.\n\nClip 'TwoHandGunIDyingsquat' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine' has translation
|
|
animation that will be discarded.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_R_Clavicle' has translation
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will
|
|
be discarded.\n\t'Bip01_R_Foot' has scale animation that will be discarded.\n\nClip
|
|
'TwoHandGunIFiresquat' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_L_Forearm'
|
|
has scale animation that will be discarded.\n\nClip 'TwoHandGunIFirestanding'
|
|
has import animation warnings that might lower retargeting quality:\nNote:
|
|
Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Foot' has scale animation that
|
|
will be discarded.\n\nClip 'TwoHandGunIFireReadysquat' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be
|
|
discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'TwoHandGunIFireReadystanding' has import animation warnings that might lower
|
|
retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting
|
|
quality.\n\t'Bip01_Pelvis' is inbetween humanoid transforms and has rotation
|
|
animation that will be discarded.\n\t'Bip01_Spine' has translation animation
|
|
that will be discarded.\n\t'Bip01_Spine' is inbetween humanoid transforms and
|
|
has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Neck'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Clavicle' has translation
|
|
animation that will be discarded.\n\t'Bip01_L_UpperArm' has scale animation
|
|
that will be discarded.\n\t'Bip01_L_Hand' has scale animation that will be
|
|
discarded.\n\t'Bip01_R_Clavicle' has translation animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\nClip 'toyingdGunIFromStanding' has import
|
|
animation warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be
|
|
discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'touatndGunIFromstanding' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'TwoHandGunIFromLayingtoSquat' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_L_Finger0' has scale animation that will
|
|
be discarded.\n\t'Bip01_R_Clavicle' has translation animation that will be
|
|
discarded.\n\t'Bip01_R_UpperArm' has scale animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_Thigh' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Foot' has scale animation that
|
|
will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will be
|
|
discarded.\n\nClip 'TwoHandGunIFromSquattoLaying' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine' has translation
|
|
animation that will be discarded.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_L_Finger0' has scale animation that will
|
|
be discarded.\n\t'Bip01_R_Clavicle' has translation animation that will be
|
|
discarded.\n\t'Bip01_R_UpperArm' has scale animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has scale animation that
|
|
will be discarded.\n\nClip 'TwoHandGunIGrenadethrow' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine' has translation
|
|
animation that will be discarded.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_UpperArm'
|
|
has scale animation that will be discarded.\n\t'Bip01_R_UpperArm' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will
|
|
be discarded.\n\t'Bip01_R_Foot' has scale animation that will be discarded.\n\nClip
|
|
'TwoHandGunIJump' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Hand'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'TwoHandGunILookingAroundSquatA' has import
|
|
animation warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'TwoHandGunIMovingright' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Neck' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_UpperArm' has scale animation that will
|
|
be discarded.\n\nClip 'TwoHandGunIReloadsquat' has import animation warnings
|
|
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
|
|
to improve retargeting quality.\n\t'Bip01_Spine' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_Spine1' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has
|
|
scale animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation
|
|
that will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that
|
|
will be discarded.\n\t'Bip01_L_Thigh' has translation animation that will be
|
|
discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'TwoHandGunIReloadstanding' has import animation warnings that might lower
|
|
retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting
|
|
quality.\n\t'Bip01_Spine' is inbetween humanoid transforms and has rotation
|
|
animation that will be discarded.\n\t'Bip01_Spine1' is inbetween humanoid transforms
|
|
and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_L_UpperArm' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Hand' has scale animation that
|
|
will be discarded.\n\t'Bip01_R_Clavicle' has translation animation that will
|
|
be discarded.\n\t'Bip01_R_Finger0' has scale animation that will be discarded.\n\t'Bip01_L_Thigh'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Thigh' has translation
|
|
animation that will be discarded.\n\nClip 'TwoHandGunIRun' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_R_UpperArm' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_R_Thigh' has translation animation that will
|
|
be discarded.\n\nClip 'toandingunITwoHandGunIFromsquat' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Clavicle'
|
|
has translation animation that will be discarded.\n\t'Bip01_R_Clavicle' has
|
|
translation animation that will be discarded.\n\t'Bip01_R_UpperArm' has scale
|
|
animation that will be discarded.\n\t'Bip01_L_Thigh' has translation animation
|
|
that will be discarded.\n\t'Bip01_L_Thigh' has scale animation that will be
|
|
discarded.\n\t'Bip01_R_Thigh' has translation animation that will be discarded.\n\nClip
|
|
'TwoHandGunIWalking' has import animation warnings that might lower retargeting
|
|
quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_R_UpperArm'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n\nClip 'TwoHandGunIWalkingback' has import animation
|
|
warnings that might lower retargeting quality:\nNote: Activate translation
|
|
DOF on avatar to improve retargeting quality.\n\t'Bip01_Pelvis' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine'
|
|
has translation animation that will be discarded.\n\t'Bip01_Spine' is inbetween
|
|
humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_Spine1'
|
|
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip01_L_Forearm'
|
|
has scale animation that will be discarded.\n\t'Bip01_L_Thigh' has translation
|
|
animation that will be discarded.\n\t'Bip01_R_Thigh' has translation animation
|
|
that will be discarded.\n"
|
|
animationRetargetingWarnings: "\nRetargeting quality report for clip 'Animation':\n\tLeftLowerArm
|
|
average position error 2.9 mm and maximum position error 2.9 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tRightLowerArm average position error 2.9 mm and maximum
|
|
position error 2.9 mm at time 0: 0 (0.0%) Frame 0\n\nRetargeting quality report
|
|
for clip 'NPcUseObject':\n\tLeftLowerLeg average position error 17.9 mm and
|
|
maximum position error 21.3 mm at time 0:13 (33.3%) Frame 13\n\tLeftFoot average
|
|
position error 36.8 mm and maximum position error 47.4 mm at time 0:13 (33.3%)
|
|
Frame 13\n\tRightLowerLeg average position error 15.1 mm and maximum position
|
|
error 16.1 mm at time 0: 0 (0.0%) Frame 0\n\tRightFoot average position error
|
|
15.4 mm and maximum position error 18.0 mm at time 1: 9 (100.0%) Frame 39\n\tLeftUpperArm
|
|
average position error 48.3 mm and maximum position error 63.4 mm at time 0:12
|
|
(30.8%) Frame 12\n\tLeftLowerArm average position error 21.1 mm and maximum
|
|
position error 26.3 mm at time 0:22 (56.4%) Frame 22\n\tLeftHand average position
|
|
error 20.6 mm and maximum position error 23.4 mm at time 0:22 (56.4%) Frame
|
|
22\n\tRightUpperArm average position error 49.7 mm and maximum position error
|
|
65.3 mm at time 0:12 (30.8%) Frame 12\n\tRightLowerArm average position error
|
|
34.8 mm and maximum position error 51.3 mm at time 0:12 (30.8%) Frame 12\n\tRightHand
|
|
average position error 44.2 mm and maximum position error 61.9 mm at time 0:24
|
|
(61.5%) Frame 24\n\tHead average position error 53.1 mm and maximum position
|
|
error 68.1 mm at time 0:12 (30.8%) Frame 12\n\nRetargeting quality report for
|
|
clip 'PistolCombatIdle':\n\tLeftLowerLeg average position error 13.2 mm and
|
|
maximum position error 16.9 mm at time 0:18 (22.5%) Frame 18\n\tLeftFoot average
|
|
position error 23.9 mm and maximum position error 31.0 mm at time 0:18 (22.5%)
|
|
Frame 18\n\tRightLowerLeg average position error 23.4 mm and maximum position
|
|
error 27.3 mm at time 0: 0 (0.0%) Frame 0\n\tRightFoot average position error
|
|
46.2 mm and maximum position error 54.2 mm at time 0: 0 (0.0%) Frame 0\n\tLeftUpperArm
|
|
average position error 20.9 mm and maximum position error 25.2 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tLeftLowerArm average position error 8.6 mm and maximum
|
|
position error 11.6 mm at time 0:22 (27.5%) Frame 22\n\tLeftHand average position
|
|
error 12.9 mm and maximum position error 15.3 mm at time 0:23 (28.8%) Frame
|
|
23\n\tRightUpperArm average position error 20.9 mm and maximum position error
|
|
25.2 mm at time 0: 0 (0.0%) Frame 0\n\tRightLowerArm average position error
|
|
9.3 mm and maximum position error 11.2 mm at time 0:22 (27.5%) Frame 22\n\tRightHand
|
|
average position error 11.6 mm and maximum position error 16.1 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tHead average position error 25.9 mm and maximum position
|
|
error 33.1 mm at time 0: 0 (0.0%) Frame 0\n\nRetargeting quality report for
|
|
clip 'PistolFromCombatToSquatA':\n\tLeftLowerLeg average position error 39.1
|
|
mm and maximum position error 109.1 mm at time 1: 1 (100.0%) Frame 31\n\tLeftFoot
|
|
average position error 37.9 mm and maximum position error 87.2 mm at time 1:
|
|
1 (100.0%) Frame 31\n\tRightLowerLeg average position error 34.8 mm and maximum
|
|
position error 99.7 mm at time 1: 1 (100.0%) Frame 31\n\tRightFoot average
|
|
position error 34.9 mm and maximum position error 55.1 mm at time 1: 1 (100.0%)
|
|
Frame 31\n\tLeftUpperArm average position error 86.6 mm and maximum position
|
|
error 131.0 mm at time 0:21 (67.7%) Frame 21\n\tLeftLowerArm average position
|
|
error 29.4 mm and maximum position error 45.4 mm at time 0:21 (67.7%) Frame
|
|
21\n\tLeftHand average position error 35.5 mm and maximum position error 53.1
|
|
mm at time 0:17 (54.8%) Frame 17\n\tRightUpperArm average position error 86.6
|
|
mm and maximum position error 131.0 mm at time 0:21 (67.7%) Frame 21\n\tRightLowerArm
|
|
average position error 64.2 mm and maximum position error 117.1 mm at time
|
|
0:22 (71.0%) Frame 22\n\tRightHand average position error 70.8 mm and maximum
|
|
position error 123.6 mm at time 0:21 (67.7%) Frame 21\n\tHead average position
|
|
error 98.0 mm and maximum position error 142.8 mm at time 0:21 (67.7%) Frame
|
|
21\n\nRetargeting quality report for clip 'PistolFromCombatToSquatB':\n\tLeftLowerLeg
|
|
average position error 31.3 mm and maximum position error 61.3 mm at time 0:16
|
|
(35.6%) Frame 16\n\tLeftFoot average position error 52.5 mm and maximum position
|
|
error 105.9 mm at time 0:15 (33.3%) Frame 15\n\tRightLowerLeg average position
|
|
error 51.3 mm and maximum position error 71.3 mm at time 0:20 (44.4%) Frame
|
|
20\n\tRightFoot average position error 83.5 mm and maximum position error 127.2
|
|
mm at time 0:20 (44.4%) Frame 20\n\tLeftUpperArm average position error 147.5
|
|
mm and maximum position error 215.1 mm at time 0:18 (40.0%) Frame 18\n\tLeftLowerArm
|
|
average position error 107.6 mm and maximum position error 194.3 mm at time
|
|
0:19 (42.2%) Frame 19\n\tLeftHand average position error 116.7 mm and maximum
|
|
position error 204.7 mm at time 0:18 (40.0%) Frame 18\n\tRightUpperArm average
|
|
position error 147.6 mm and maximum position error 212.4 mm at time 0:13 (28.9%)
|
|
Frame 13\n\tRightLowerArm average position error 104.7 mm and maximum position
|
|
error 220.7 mm at time 0:13 (28.9%) Frame 13\n\tRightHand average position
|
|
error 121.8 mm and maximum position error 216.5 mm at time 0:14 (31.1%) Frame
|
|
14\n\tHead average position error 156.7 mm and maximum position error 196.7
|
|
mm at time 0:19 (42.2%) Frame 19\n\nRetargeting quality report for clip 'PistolFromLyingToSquat':\n\tLeftLowerLeg
|
|
average position error 69.8 mm and maximum position error 140.6 mm at time
|
|
0:13 (34.2%) Frame 13\n\tLeftFoot average position error 49.7 mm and maximum
|
|
position error 87.2 mm at time 1: 8 (100.0%) Frame 38\n\tRightLowerLeg average
|
|
position error 33.9 mm and maximum position error 99.7 mm at time 1: 8 (100.0%)
|
|
Frame 38\n\tRightFoot average position error 24.8 mm and maximum position error
|
|
55.1 mm at time 1: 8 (100.0%) Frame 38\n\tLeftUpperArm average position error
|
|
112.7 mm and maximum position error 222.9 mm at time 0:17 (44.7%) Frame 17\n\tLeftLowerArm
|
|
average position error 68.5 mm and maximum position error 139.3 mm at time
|
|
0:17 (44.7%) Frame 17\n\tLeftHand average position error 76.0 mm and maximum
|
|
position error 148.9 mm at time 0:21 (55.3%) Frame 21\n\tRightUpperArm average
|
|
position error 112.7 mm and maximum position error 222.9 mm at time 0:17 (44.7%)
|
|
Frame 17\n\tRightLowerArm average position error 78.3 mm and maximum position
|
|
error 141.1 mm at time 0:17 (44.7%) Frame 17\n\tRightHand average position
|
|
error 87.5 mm and maximum position error 149.7 mm at time 0:17 (44.7%) Frame
|
|
17\n\tHead average position error 116.4 mm and maximum position error 229.2
|
|
mm at time 0:17 (44.7%) Frame 17\n\nRetargeting quality report for clip 'PistolFromLyingToStand':\n\tLeftLowerLeg
|
|
average position error 6.6 mm and maximum position error 14.7 mm at time 0:
|
|
6 (17.1%) Frame 6\n\tLeftFoot average position error 15.3 mm and maximum position
|
|
error 29.2 mm at time 0: 6 (17.1%) Frame 6\n\tRightLowerLeg average position
|
|
error 16.9 mm and maximum position error 27.3 mm at time 1: 5 (100.0%) Frame
|
|
35\n\tRightFoot average position error 25.6 mm and maximum position error 54.2
|
|
mm at time 1: 5 (100.0%) Frame 35\n\tLeftUpperArm average position error 69.8
|
|
mm and maximum position error 112.2 mm at time 0:16 (45.7%) Frame 16\n\tLeftLowerArm
|
|
average position error 57.1 mm and maximum position error 94.4 mm at time 0:16
|
|
(45.7%) Frame 16\n\tLeftHand average position error 61.5 mm and maximum position
|
|
error 101.5 mm at time 0:21 (60.0%) Frame 21\n\tRightUpperArm average position
|
|
error 60.5 mm and maximum position error 93.0 mm at time 0:17 (48.6%) Frame
|
|
17\n\tRightLowerArm average position error 31.5 mm and maximum position error
|
|
58.5 mm at time 0: 5 (14.3%) Frame 5\n\tRightHand average position error 44.9
|
|
mm and maximum position error 68.3 mm at time 0:20 (57.1%) Frame 20\n\tHead
|
|
average position error 74.1 mm and maximum position error 118.8 mm at time
|
|
0:16 (45.7%) Frame 16\n\tLeftFoot average orientation error 0.2 deg and maximum
|
|
orientation error 0.5 deg at time 0:16 (45.7%) Frame 16\n\nRetargeting quality
|
|
report for clip 'PistolFromSquatToCombatA':\n\tLeftLowerLeg average position
|
|
error 43.2 mm and maximum position error 109.5 mm at time 0: 0 (0.0%) Frame
|
|
0\n\tLeftFoot average position error 55.4 mm and maximum position error 101.7
|
|
mm at time 0: 6 (17.1%) Frame 6\n\tRightLowerLeg average position error 15.9
|
|
mm and maximum position error 64.5 mm at time 0: 0 (0.0%) Frame 0\n\tRightFoot
|
|
average position error 18.7 mm and maximum position error 54.2 mm at time 1:
|
|
5 (100.0%) Frame 35\n\tLeftUpperArm average position error 84.4 mm and maximum
|
|
position error 148.2 mm at time 0:10 (28.6%) Frame 10\n\tLeftLowerArm average
|
|
position error 30.9 mm and maximum position error 56.7 mm at time 0: 8 (22.9%)
|
|
Frame 8\n\tLeftHand average position error 28.5 mm and maximum position error
|
|
44.2 mm at time 0: 7 (20.0%) Frame 7\n\tRightUpperArm average position error
|
|
84.4 mm and maximum position error 148.2 mm at time 0:10 (28.6%) Frame 10\n\tRightLowerArm
|
|
average position error 49.4 mm and maximum position error 113.8 mm at time
|
|
0: 7 (20.0%) Frame 7\n\tRightHand average position error 53.8 mm and maximum
|
|
position error 129.6 mm at time 0: 7 (20.0%) Frame 7\n\tHead average position
|
|
error 94.7 mm and maximum position error 157.0 mm at time 0:10 (28.6%) Frame
|
|
10\n\nRetargeting quality report for clip 'PistolFromSquatToCombatB':\n\tLeftLowerLeg
|
|
average position error 10.7 mm and maximum position error 14.2 mm at time 0:18
|
|
(51.4%) Frame 18\n\tLeftFoot average position error 17.6 mm and maximum position
|
|
error 29.1 mm at time 0: 0 (0.0%) Frame 0\n\tRightLowerLeg average position
|
|
error 31.6 mm and maximum position error 75.7 mm at time 0: 3 (8.6%) Frame
|
|
3\n\tRightFoot average position error 49.1 mm and maximum position error 88.5
|
|
mm at time 0: 1 (2.9%) Frame 1\n\tLeftUpperArm average position error 86.5
|
|
mm and maximum position error 157.1 mm at time 0: 5 (14.3%) Frame 5\n\tLeftLowerArm
|
|
average position error 49.9 mm and maximum position error 126.2 mm at time
|
|
0: 3 (8.6%) Frame 3\n\tLeftHand average position error 55.2 mm and maximum
|
|
position error 134.3 mm at time 0: 3 (8.6%) Frame 3\n\tRightUpperArm average
|
|
position error 76.3 mm and maximum position error 134.1 mm at time 0: 5 (14.3%)
|
|
Frame 5\n\tRightLowerArm average position error 45.5 mm and maximum position
|
|
error 97.9 mm at time 0: 5 (14.3%) Frame 5\n\tRightHand average position error
|
|
50.7 mm and maximum position error 101.9 mm at time 0: 5 (14.3%) Frame 5\n\tHead
|
|
average position error 97.9 mm and maximum position error 166.7 mm at time
|
|
0: 5 (14.3%) Frame 5\n\nRetargeting quality report for clip 'PistolFromStandToLying':\n\tLeftLowerLeg
|
|
average position error 16.9 mm and maximum position error 33.6 mm at time 0:13
|
|
(31.0%) Frame 13\n\tLeftFoot average position error 35.1 mm and maximum position
|
|
error 75.3 mm at time 0:14 (33.3%) Frame 14\n\tRightLowerLeg average position
|
|
error 39.4 mm and maximum position error 79.0 mm at time 0:15 (35.7%) Frame
|
|
15\n\tRightFoot average position error 54.8 mm and maximum position error 89.5
|
|
mm at time 0: 4 (9.5%) Frame 4\n\tLeftUpperArm average position error 102.5
|
|
mm and maximum position error 201.9 mm at time 0:12 (28.6%) Frame 12\n\tLeftLowerArm
|
|
average position error 78.6 mm and maximum position error 169.5 mm at time
|
|
0:11 (26.2%) Frame 11\n\tLeftHand average position error 87.4 mm and maximum
|
|
position error 172.7 mm at time 0:10 (23.8%) Frame 10\n\tRightUpperArm average
|
|
position error 97.4 mm and maximum position error 190.3 mm at time 0:12 (28.6%)
|
|
Frame 12\n\tRightLowerArm average position error 86.0 mm and maximum position
|
|
error 173.0 mm at time 0:15 (35.7%) Frame 15\n\tRightHand average position
|
|
error 93.1 mm and maximum position error 189.1 mm at time 0:13 (31.0%) Frame
|
|
13\n\tHead average position error 95.6 mm and maximum position error 194.0
|
|
mm at time 0:12 (28.6%) Frame 12\n\nRetargeting quality report for clip 'PistolFronSquatToLying':\n\tLeftLowerLeg
|
|
average position error 47.5 mm and maximum position error 109.2 mm at time
|
|
0: 1 (2.6%) Frame 1\n\tLeftFoot average position error 39.8 mm and maximum
|
|
position error 87.2 mm at time 0: 0 (0.0%) Frame 0\n\tRightLowerLeg average
|
|
position error 19.8 mm and maximum position error 99.7 mm at time 0: 0 (0.0%)
|
|
Frame 0\n\tRightFoot average position error 21.1 mm and maximum position error
|
|
55.1 mm at time 0: 0 (0.0%) Frame 0\n\tLeftUpperArm average position error
|
|
94.2 mm and maximum position error 251.0 mm at time 0:11 (28.9%) Frame 11\n\tLeftLowerArm
|
|
average position error 60.1 mm and maximum position error 153.6 mm at time
|
|
0:11 (28.9%) Frame 11\n\tLeftHand average position error 61.7 mm and maximum
|
|
position error 181.5 mm at time 0:11 (28.9%) Frame 11\n\tRightUpperArm average
|
|
position error 94.2 mm and maximum position error 251.0 mm at time 0:11 (28.9%)
|
|
Frame 11\n\tRightLowerArm average position error 72.8 mm and maximum position
|
|
error 179.1 mm at time 0:12 (31.6%) Frame 12\n\tRightHand average position
|
|
error 78.8 mm and maximum position error 208.7 mm at time 0:12 (31.6%) Frame
|
|
12\n\tHead average position error 94.6 mm and maximum position error 254.2
|
|
mm at time 0:11 (28.9%) Frame 11\n\nRetargeting quality report for clip 'PistolLeftFootKick':\n\tLeftLowerLeg
|
|
average position error 19.0 mm and maximum position error 31.9 mm at time 0:
|
|
9 (30.0%) Frame 9\n\tLeftFoot average position error 29.6 mm and maximum position
|
|
error 52.4 mm at time 0: 6 (20.0%) Frame 6\n\tRightLowerLeg average position
|
|
error 32.1 mm and maximum position error 41.3 mm at time 0:14 (46.7%) Frame
|
|
14\n\tRightFoot average position error 63.9 mm and maximum position error 77.5
|
|
mm at time 0:14 (46.7%) Frame 14\n\tLeftUpperArm average position error 48.1
|
|
mm and maximum position error 88.3 mm at time 0:15 (50.0%) Frame 15\n\tLeftLowerArm
|
|
average position error 25.9 mm and maximum position error 55.1 mm at time 0:15
|
|
(50.0%) Frame 15\n\tLeftHand average position error 17.4 mm and maximum position
|
|
error 36.3 mm at time 0:11 (36.7%) Frame 11\n\tRightUpperArm average position
|
|
error 48.1 mm and maximum position error 88.3 mm at time 0:15 (50.0%) Frame
|
|
15\n\tRightLowerArm average position error 35.2 mm and maximum position error
|
|
87.0 mm at time 0:15 (50.0%) Frame 15\n\tRightHand average position error 29.2
|
|
mm and maximum position error 59.2 mm at time 0:17 (56.7%) Frame 17\n\tHead
|
|
average position error 57.2 mm and maximum position error 95.1 mm at time 0:15
|
|
(50.0%) Frame 15\n\nRetargeting quality report for clip 'PistolLookingAround':\n\tLeftLowerLeg
|
|
average position error 17.1 mm and maximum position error 29.9 mm at time 1:18
|
|
(57.1%) Frame 48\n\tLeftFoot average position error 32.4 mm and maximum position
|
|
error 58.1 mm at time 1:18 (57.1%) Frame 48\n\tRightLowerLeg average position
|
|
error 10.2 mm and maximum position error 19.5 mm at time 1:20 (59.5%) Frame
|
|
50\n\tRightFoot average position error 19.5 mm and maximum position error 37.8
|
|
mm at time 1:20 (59.5%) Frame 50\n\tLeftUpperArm average position error 22.4
|
|
mm and maximum position error 32.7 mm at time 1:21 (60.7%) Frame 51\n\tLeftLowerArm
|
|
average position error 10.9 mm and maximum position error 17.0 mm at time 1:23
|
|
(63.1%) Frame 53\n\tLeftHand average position error 10.6 mm and maximum position
|
|
error 12.7 mm at time 2:24 (100.0%) Frame 84\n\tRightUpperArm average position
|
|
error 22.4 mm and maximum position error 32.7 mm at time 1:21 (60.7%) Frame
|
|
51\n\tRightLowerArm average position error 17.1 mm and maximum position error
|
|
29.9 mm at time 1:14 (52.4%) Frame 44\n\tRightHand average position error 17.3
|
|
mm and maximum position error 29.2 mm at time 1:13 (51.2%) Frame 43\n\tHead
|
|
average position error 28.1 mm and maximum position error 35.5 mm at time 1:18
|
|
(57.1%) Frame 48\n\nRetargeting quality report for clip 'PistolOneHandedSquat':\n\tLeftLowerLeg
|
|
average position error 61.8 mm and maximum position error 109.0 mm at time
|
|
2: 9 (100.0%) Frame 69\n\tLeftFoot average position error 51.5 mm and maximum
|
|
position error 87.2 mm at time 2: 9 (100.0%) Frame 69\n\tRightLowerLeg average
|
|
position error 69.0 mm and maximum position error 99.8 mm at time 0:21 (30.4%)
|
|
Frame 21\n\tRightFoot average position error 36.8 mm and maximum position error
|
|
55.1 mm at time 2: 9 (100.0%) Frame 69\n\tLeftUpperArm average position error
|
|
42.4 mm and maximum position error 54.2 mm at time 2: 9 (100.0%) Frame 69\n\tLeftLowerArm
|
|
average position error 19.9 mm and maximum position error 35.0 mm at time 1:
|
|
7 (53.6%) Frame 37\n\tLeftHand average position error 15.4 mm and maximum position
|
|
error 31.0 mm at time 1:26 (81.2%) Frame 56\n\tRightUpperArm average position
|
|
error 42.4 mm and maximum position error 54.2 mm at time 2: 9 (100.0%) Frame
|
|
69\n\tRightLowerArm average position error 34.3 mm and maximum position error
|
|
52.3 mm at time 2: 9 (100.0%) Frame 69\n\tRightHand average position error
|
|
32.6 mm and maximum position error 51.6 mm at time 2: 9 (100.0%) Frame 69\n\tHead
|
|
average position error 51.2 mm and maximum position error 61.3 mm at time 2:
|
|
9 (100.0%) Frame 69\n\nRetargeting quality report for clip 'PistolOneHandKneeling':\n\tLeftLowerLeg
|
|
average position error 111.8 mm and maximum position error 133.1 mm at time
|
|
1:25 (64.7%) Frame 55\n\tLeftFoot average position error 91.0 mm and maximum
|
|
position error 113.0 mm at time 1:20 (58.8%) Frame 50\n\tRightLowerLeg average
|
|
position error 101.4 mm and maximum position error 147.4 mm at time 1:15 (52.9%)
|
|
Frame 45\n\tRightFoot average position error 60.1 mm and maximum position error
|
|
86.1 mm at time 1:19 (57.6%) Frame 49\n\tLeftUpperArm average position error
|
|
51.1 mm and maximum position error 55.0 mm at time 0: 7 (8.2%) Frame 7\n\tLeftLowerArm
|
|
average position error 20.1 mm and maximum position error 27.6 mm at time 1:29
|
|
(69.4%) Frame 59\n\tLeftHand average position error 10.2 mm and maximum position
|
|
error 19.0 mm at time 0:22 (25.9%) Frame 22\n\tRightUpperArm average position
|
|
error 51.1 mm and maximum position error 55.0 mm at time 0: 7 (8.2%) Frame
|
|
7\n\tRightLowerArm average position error 41.7 mm and maximum position error
|
|
55.1 mm at time 2:22 (96.5%) Frame 82\n\tRightHand average position error 38.7
|
|
mm and maximum position error 53.8 mm at time 2:22 (96.5%) Frame 82\n\tHead
|
|
average position error 59.7 mm and maximum position error 61.3 mm at time 0:
|
|
7 (8.2%) Frame 7\n\nRetargeting quality report for clip 'PistolOneHandShottingStanding':\n\tLeftLowerLeg
|
|
average position error 13.5 mm and maximum position error 16.1 mm at time 0:10
|
|
(28.6%) Frame 10\n\tLeftFoot average position error 25.0 mm and maximum position
|
|
error 30.2 mm at time 0:10 (28.6%) Frame 10\n\tRightLowerLeg average position
|
|
error 6.1 mm and maximum position error 8.5 mm at time 0:10 (28.6%) Frame 10\n\tRightFoot
|
|
average position error 10.8 mm and maximum position error 15.8 mm at time 0:
|
|
7 (20.0%) Frame 7\n\tLeftUpperArm average position error 17.8 mm and maximum
|
|
position error 21.0 mm at time 0:10 (28.6%) Frame 10\n\tLeftLowerArm average
|
|
position error 9.6 mm and maximum position error 10.8 mm at time 1: 4 (97.1%)
|
|
Frame 34\n\tLeftHand average position error 12.5 mm and maximum position error
|
|
12.8 mm at time 1: 3 (94.3%) Frame 33\n\tRightUpperArm average position error
|
|
17.8 mm and maximum position error 21.0 mm at time 0: 9 (25.7%) Frame 9\n\tRightLowerArm
|
|
average position error 18.3 mm and maximum position error 20.9 mm at time 0:
|
|
7 (20.0%) Frame 7\n\tRightHand average position error 19.8 mm and maximum position
|
|
error 23.5 mm at time 0: 7 (20.0%) Frame 7\n\tHead average position error 24.4
|
|
mm and maximum position error 27.7 mm at time 0: 9 (25.7%) Frame 9\n\nRetargeting
|
|
quality report for clip 'PistolPuttingGunBack':\n\tLeftLowerLeg average position
|
|
error 4.8 mm and maximum position error 14.0 mm at time 0: 0 (0.0%) Frame 0\n\tLeftFoot
|
|
average position error 7.2 mm and maximum position error 25.4 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tRightLowerLeg average position error 6.8 mm and maximum
|
|
position error 27.3 mm at time 0: 0 (0.0%) Frame 0\n\tRightFoot average position
|
|
error 12.7 mm and maximum position error 54.2 mm at time 0: 0 (0.0%) Frame
|
|
0\n\tLeftUpperArm average position error 24.2 mm and maximum position error
|
|
28.6 mm at time 0:18 (45.0%) Frame 18\n\tLeftLowerArm average position error
|
|
9.3 mm and maximum position error 15.9 mm at time 0:15 (37.5%) Frame 15\n\tLeftHand
|
|
average position error 14.7 mm and maximum position error 17.4 mm at time 0:21
|
|
(52.5%) Frame 21\n\tRightUpperArm average position error 24.2 mm and maximum
|
|
position error 28.6 mm at time 0:19 (47.5%) Frame 19\n\tRightLowerArm average
|
|
position error 18.7 mm and maximum position error 30.3 mm at time 0:23 (57.5%)
|
|
Frame 23\n\tRightHand average position error 13.8 mm and maximum position error
|
|
16.6 mm at time 0: 8 (20.0%) Frame 8\n\tHead average position error 34.1 mm
|
|
and maximum position error 36.5 mm at time 0:18 (45.0%) Frame 18\n\nRetargeting
|
|
quality report for clip 'PistolReloadOneHandSquat':\n\tLeftLowerLeg average
|
|
position error 62.4 mm and maximum position error 109.0 mm at time 2:10 (100.0%)
|
|
Frame 70\n\tLeftFoot average position error 52.0 mm and maximum position error
|
|
87.2 mm at time 2:10 (100.0%) Frame 70\n\tRightLowerLeg average position error
|
|
69.4 mm and maximum position error 99.8 mm at time 0:21 (30.0%) Frame 21\n\tRightFoot
|
|
average position error 37.0 mm and maximum position error 55.1 mm at time 2:10
|
|
(100.0%) Frame 70\n\tLeftUpperArm average position error 42.6 mm and maximum
|
|
position error 54.2 mm at time 2:10 (100.0%) Frame 70\n\tLeftLowerArm average
|
|
position error 20.0 mm and maximum position error 35.0 mm at time 1: 8 (54.3%)
|
|
Frame 38\n\tLeftHand average position error 15.3 mm and maximum position error
|
|
31.0 mm at time 1:27 (81.4%) Frame 57\n\tRightUpperArm average position error
|
|
42.6 mm and maximum position error 54.2 mm at time 2:10 (100.0%) Frame 70\n\tRightLowerArm
|
|
average position error 34.6 mm and maximum position error 52.3 mm at time 2:10
|
|
(100.0%) Frame 70\n\tRightHand average position error 32.8 mm and maximum position
|
|
error 51.6 mm at time 2:10 (100.0%) Frame 70\n\tHead average position error
|
|
51.3 mm and maximum position error 61.3 mm at time 2:10 (100.0%) Frame 70\n\nRetargeting
|
|
quality report for clip 'PistolReloadStandingStill':\n\tLeftLowerLeg average
|
|
position error 8.4 mm and maximum position error 15.0 mm at time 0:14 (20.0%)
|
|
Frame 14\n\tLeftFoot average position error 15.2 mm and maximum position error
|
|
27.4 mm at time 0:14 (20.0%) Frame 14\n\tRightLowerLeg average position error
|
|
14.5 mm and maximum position error 29.6 mm at time 0:14 (20.0%) Frame 14\n\tRightFoot
|
|
average position error 28.3 mm and maximum position error 58.7 mm at time 0:14
|
|
(20.0%) Frame 14\n\tLeftUpperArm average position error 27.8 mm and maximum
|
|
position error 33.8 mm at time 1:23 (75.7%) Frame 53\n\tLeftLowerArm average
|
|
position error 15.5 mm and maximum position error 29.9 mm at time 1: 8 (54.3%)
|
|
Frame 38\n\tLeftHand average position error 16.4 mm and maximum position error
|
|
28.4 mm at time 1:25 (78.6%) Frame 55\n\tRightUpperArm average position error
|
|
27.8 mm and maximum position error 33.8 mm at time 1:22 (74.3%) Frame 52\n\tRightLowerArm
|
|
average position error 15.2 mm and maximum position error 21.5 mm at time 1:21
|
|
(72.9%) Frame 51\n\tRightHand average position error 18.7 mm and maximum position
|
|
error 22.4 mm at time 1:22 (74.3%) Frame 52\n\tHead average position error
|
|
37.5 mm and maximum position error 46.1 mm at time 1:22 (74.3%) Frame 52\n\nRetargeting
|
|
quality report for clip 'PistolReloadTwoHands':\n\tLeftLowerLeg average position
|
|
error 19.7 mm and maximum position error 27.7 mm at time 1: 0 (43.5%) Frame
|
|
30\n\tLeftFoot average position error 40.6 mm and maximum position error 55.7
|
|
mm at time 1: 0 (43.5%) Frame 30\n\tRightLowerLeg average position error 53.0
|
|
mm and maximum position error 61.3 mm at time 2: 9 (100.0%) Frame 69\n\tRightFoot
|
|
average position error 73.1 mm and maximum position error 87.5 mm at time 2:
|
|
9 (100.0%) Frame 69\n\tLeftUpperArm average position error 106.8 mm and maximum
|
|
position error 114.8 mm at time 1:22 (75.4%) Frame 52\n\tLeftLowerArm average
|
|
position error 67.3 mm and maximum position error 106.0 mm at time 2: 9 (100.0%)
|
|
Frame 69\n\tLeftHand average position error 60.9 mm and maximum position error
|
|
102.6 mm at time 2: 8 (98.6%) Frame 68\n\tRightUpperArm average position error
|
|
118.7 mm and maximum position error 137.3 mm at time 1:22 (75.4%) Frame 52\n\tRightLowerArm
|
|
average position error 87.4 mm and maximum position error 117.6 mm at time
|
|
0: 3 (4.3%) Frame 3\n\tRightHand average position error 72.5 mm and maximum
|
|
position error 114.5 mm at time 0: 1 (1.4%) Frame 1\n\tHead average position
|
|
error 110.9 mm and maximum position error 121.4 mm at time 2: 9 (100.0%) Frame
|
|
69\n\nRetargeting quality report for clip 'PistolRightFootkick':\n\tLeftLowerLeg
|
|
average position error 23.4 mm and maximum position error 43.0 mm at time 0:14
|
|
(46.7%) Frame 14\n\tLeftFoot average position error 44.0 mm and maximum position
|
|
error 81.2 mm at time 0:15 (50.0%) Frame 15\n\tRightLowerLeg average position
|
|
error 21.1 mm and maximum position error 31.9 mm at time 0:10 (33.3%) Frame
|
|
10\n\tRightFoot average position error 31.4 mm and maximum position error 54.2
|
|
mm at time 1: 0 (100.0%) Frame 30\n\tLeftUpperArm average position error 46.1
|
|
mm and maximum position error 88.3 mm at time 0:15 (50.0%) Frame 15\n\tLeftLowerArm
|
|
average position error 22.1 mm and maximum position error 60.0 mm at time 0:18
|
|
(60.0%) Frame 18\n\tLeftHand average position error 20.3 mm and maximum position
|
|
error 40.5 mm at time 0:19 (63.3%) Frame 19\n\tRightUpperArm average position
|
|
error 46.1 mm and maximum position error 88.3 mm at time 0:15 (50.0%) Frame
|
|
15\n\tRightLowerArm average position error 29.1 mm and maximum position error
|
|
52.3 mm at time 0:15 (50.0%) Frame 15\n\tRightHand average position error 27.1
|
|
mm and maximum position error 35.1 mm at time 0:11 (36.7%) Frame 11\n\tHead
|
|
average position error 56.7 mm and maximum position error 95.1 mm at time 0:15
|
|
(50.0%) Frame 15\n\nRetargeting quality report for clip 'PistolTakingGunOut':\n\tLeftLowerLeg
|
|
average position error 5.5 mm and maximum position error 14.0 mm at time 1:
|
|
9 (100.0%) Frame 39\n\tLeftFoot average position error 8.7 mm and maximum position
|
|
error 25.4 mm at time 1: 9 (100.0%) Frame 39\n\tRightLowerLeg average position
|
|
error 8.3 mm and maximum position error 27.3 mm at time 1: 9 (100.0%) Frame
|
|
39\n\tRightFoot average position error 15.7 mm and maximum position error 54.2
|
|
mm at time 1: 9 (100.0%) Frame 39\n\tLeftUpperArm average position error 24.9
|
|
mm and maximum position error 28.6 mm at time 0:18 (46.2%) Frame 18\n\tLeftLowerArm
|
|
average position error 12.7 mm and maximum position error 20.4 mm at time 0:17
|
|
(43.6%) Frame 17\n\tLeftHand average position error 15.5 mm and maximum position
|
|
error 19.5 mm at time 0:18 (46.2%) Frame 18\n\tRightUpperArm average position
|
|
error 24.9 mm and maximum position error 28.6 mm at time 0:17 (43.6%) Frame
|
|
17\n\tRightLowerArm average position error 22.4 mm and maximum position error
|
|
47.0 mm at time 0:17 (43.6%) Frame 17\n\tRightHand average position error 14.2
|
|
mm and maximum position error 18.4 mm at time 0:24 (61.5%) Frame 24\n\tHead
|
|
average position error 34.3 mm and maximum position error 36.5 mm at time 0:17
|
|
(43.6%) Frame 17\n\nRetargeting quality report for clip 'PistolTwoHandsLookingAround':\n\tLeftLowerLeg
|
|
average position error 19.1 mm and maximum position error 41.0 mm at time 3:
|
|
9 (81.8%) Frame 99\n\tLeftFoot average position error 36.7 mm and maximum position
|
|
error 80.4 mm at time 3:14 (86.0%) Frame 104\n\tRightLowerLeg average position
|
|
error 29.7 mm and maximum position error 50.1 mm at time 3:12 (84.3%) Frame
|
|
102\n\tRightFoot average position error 59.7 mm and maximum position error
|
|
102.2 mm at time 3:19 (90.1%) Frame 109\n\tLeftUpperArm average position error
|
|
42.7 mm and maximum position error 56.9 mm at time 2:23 (68.6%) Frame 83\n\tLeftLowerArm
|
|
average position error 31.9 mm and maximum position error 48.4 mm at time 0:21
|
|
(17.4%) Frame 21\n\tLeftHand average position error 33.2 mm and maximum position
|
|
error 51.6 mm at time 3:15 (86.8%) Frame 105\n\tRightUpperArm average position
|
|
error 43.1 mm and maximum position error 61.1 mm at time 2:23 (68.6%) Frame
|
|
83\n\tRightLowerArm average position error 30.9 mm and maximum position error
|
|
46.9 mm at time 3: 1 (75.2%) Frame 91\n\tRightHand average position error 27.5
|
|
mm and maximum position error 37.2 mm at time 1:17 (38.8%) Frame 47\n\tHead
|
|
average position error 41.8 mm and maximum position error 52.2 mm at time 3:18
|
|
(89.3%) Frame 108\n\nRetargeting quality report for clip 'PistolTwoHandsLyingShooting':\n\tLeftLowerLeg
|
|
average position error 6.3 mm and maximum position error 6.3 mm at time 0:18
|
|
(81.8%) Frame 18\n\tLeftFoot average position error 12.6 mm and maximum position
|
|
error 12.6 mm at time 0:18 (81.8%) Frame 18\n\tRightLowerLeg average position
|
|
error 3.3 mm and maximum position error 3.3 mm at time 0:18 (81.8%) Frame 18\n\tRightFoot
|
|
average position error 6.5 mm and maximum position error 6.5 mm at time 0:18
|
|
(81.8%) Frame 18\n\tLeftUpperArm average position error 23.0 mm and maximum
|
|
position error 23.0 mm at time 0:22 (100.0%) Frame 22\n\tLeftLowerArm average
|
|
position error 22.9 mm and maximum position error 23.0 mm at time 0: 4 (18.2%)
|
|
Frame 4\n\tLeftHand average position error 22.7 mm and maximum position error
|
|
22.7 mm at time 0: 4 (18.2%) Frame 4\n\tRightUpperArm average position error
|
|
23.0 mm and maximum position error 23.0 mm at time 0:22 (100.0%) Frame 22\n\tRightLowerArm
|
|
average position error 23.0 mm and maximum position error 23.0 mm at time 0:15
|
|
(68.2%) Frame 15\n\tRightHand average position error 22.4 mm and maximum position
|
|
error 22.5 mm at time 0: 4 (18.2%) Frame 4\n\tHead average position error 1.9
|
|
mm and maximum position error 1.9 mm at time 0:22 (100.0%) Frame 22\n\nRetargeting
|
|
quality report for clip 'PistolTwoHandsShooting':\n\tLeftLowerLeg average position
|
|
error 13.5 mm and maximum position error 14.4 mm at time 1: 0 (88.2%) Frame
|
|
30\n\tLeftFoot average position error 29.1 mm and maximum position error 31.5
|
|
mm at time 1: 0 (88.2%) Frame 30\n\tRightLowerLeg average position error 59.6
|
|
mm and maximum position error 61.6 mm at time 0: 4 (11.8%) Frame 4\n\tRightFoot
|
|
average position error 84.8 mm and maximum position error 87.8 mm at time 1:
|
|
0 (88.2%) Frame 30\n\tLeftUpperArm average position error 103.0 mm and maximum
|
|
position error 109.0 mm at time 1: 0 (88.2%) Frame 30\n\tLeftLowerArm average
|
|
position error 100.5 mm and maximum position error 106.9 mm at time 1: 0 (88.2%)
|
|
Frame 30\n\tLeftHand average position error 96.3 mm and maximum position error
|
|
102.3 mm at time 1: 0 (88.2%) Frame 30\n\tRightUpperArm average position error
|
|
109.8 mm and maximum position error 115.2 mm at time 1: 0 (88.2%) Frame 30\n\tRightLowerArm
|
|
average position error 104.6 mm and maximum position error 109.8 mm at time
|
|
1: 0 (88.2%) Frame 30\n\tRightHand average position error 105.4 mm and maximum
|
|
position error 110.2 mm at time 1: 0 (88.2%) Frame 30\n\tHead average position
|
|
error 114.6 mm and maximum position error 122.2 mm at time 1: 0 (88.2%) Frame
|
|
30\n\nRetargeting quality report for clip 'PistolTwoHandsSquatPointing':\n\tLeftLowerLeg
|
|
average position error 25.2 mm and maximum position error 47.5 mm at time 3:
|
|
0 (75.0%) Frame 90\n\tLeftFoot average position error 35.7 mm and maximum position
|
|
error 47.0 mm at time 3: 3 (77.5%) Frame 93\n\tRightLowerLeg average position
|
|
error 60.1 mm and maximum position error 80.4 mm at time 3: 2 (76.7%) Frame
|
|
92\n\tRightFoot average position error 78.7 mm and maximum position error 101.0
|
|
mm at time 3: 7 (80.8%) Frame 97\n\tLeftUpperArm average position error 107.4
|
|
mm and maximum position error 132.2 mm at time 1:28 (48.3%) Frame 58\n\tLeftLowerArm
|
|
average position error 86.7 mm and maximum position error 131.7 mm at time
|
|
1:20 (41.7%) Frame 50\n\tLeftHand average position error 71.4 mm and maximum
|
|
position error 124.9 mm at time 1:14 (36.7%) Frame 44\n\tRightUpperArm average
|
|
position error 113.3 mm and maximum position error 142.5 mm at time 1:26 (46.7%)
|
|
Frame 56\n\tRightLowerArm average position error 92.9 mm and maximum position
|
|
error 138.2 mm at time 1:28 (48.3%) Frame 58\n\tRightHand average position
|
|
error 88.8 mm and maximum position error 142.8 mm at time 1:28 (48.3%) Frame
|
|
58\n\tHead average position error 109.2 mm and maximum position error 135.7
|
|
mm at time 1:28 (48.3%) Frame 58\n\nRetargeting quality report for clip 'PistolTwoHandsStandingStill':\n\tLeftLowerLeg
|
|
average position error 13.9 mm and maximum position error 14.5 mm at time 1:
|
|
4 (100.0%) Frame 34\n\tLeftFoot average position error 16.4 mm and maximum
|
|
position error 18.1 mm at time 0:18 (52.9%) Frame 18\n\tRightLowerLeg average
|
|
position error 35.6 mm and maximum position error 38.5 mm at time 1: 4 (100.0%)
|
|
Frame 34\n\tRightFoot average position error 76.8 mm and maximum position error
|
|
83.0 mm at time 1: 4 (100.0%) Frame 34\n\tLeftUpperArm average position error
|
|
75.7 mm and maximum position error 90.5 mm at time 1: 4 (100.0%) Frame 34\n\tLeftLowerArm
|
|
average position error 73.9 mm and maximum position error 89.2 mm at time 1:
|
|
4 (100.0%) Frame 34\n\tLeftHand average position error 65.3 mm and maximum
|
|
position error 82.1 mm at time 1: 4 (100.0%) Frame 34\n\tRightUpperArm average
|
|
position error 75.7 mm and maximum position error 90.5 mm at time 1: 4 (100.0%)
|
|
Frame 34\n\tRightLowerArm average position error 80.9 mm and maximum position
|
|
error 94.5 mm at time 1: 4 (100.0%) Frame 34\n\tRightHand average position
|
|
error 73.9 mm and maximum position error 89.0 mm at time 1: 4 (100.0%) Frame
|
|
34\n\tHead average position error 88.3 mm and maximum position error 102.8
|
|
mm at time 1: 4 (100.0%) Frame 34\n\nRetargeting quality report for clip 'TwoHandGunIButtkick':\n\tLeftLowerLeg
|
|
average position error 18.5 mm and maximum position error 31.0 mm at time 0:10
|
|
(40.0%) Frame 10\n\tLeftFoot average position error 37.7 mm and maximum position
|
|
error 63.3 mm at time 0:10 (40.0%) Frame 10\n\tRightLowerLeg average position
|
|
error 24.5 mm and maximum position error 32.5 mm at time 0: 3 (12.0%) Frame
|
|
3\n\tRightFoot average position error 34.3 mm and maximum position error 49.4
|
|
mm at time 0:25 (100.0%) Frame 25\n\tLeftUpperArm average position error 76.0
|
|
mm and maximum position error 83.5 mm at time 0: 9 (36.0%) Frame 9\n\tLeftLowerArm
|
|
average position error 67.1 mm and maximum position error 83.7 mm at time 0:
|
|
8 (32.0%) Frame 8\n\tLeftHand average position error 61.1 mm and maximum position
|
|
error 83.5 mm at time 0: 8 (32.0%) Frame 8\n\tRightUpperArm average position
|
|
error 53.6 mm and maximum position error 84.1 mm at time 0:10 (40.0%) Frame
|
|
10\n\tRightLowerArm average position error 53.4 mm and maximum position error
|
|
85.7 mm at time 0:10 (40.0%) Frame 10\n\tRightHand average position error 46.3
|
|
mm and maximum position error 85.0 mm at time 0: 9 (36.0%) Frame 9\n\tHead
|
|
average position error 69.3 mm and maximum position error 80.5 mm at time 0:10
|
|
(40.0%) Frame 10\n\nRetargeting quality report for clip 'TwoHandGunIdle':\n\tLeftLowerLeg
|
|
average position error 13.1 mm and maximum position error 13.6 mm at time 1:19
|
|
(100.0%) Frame 49\n\tLeftFoot average position error 21.1 mm and maximum position
|
|
error 21.6 mm at time 0:17 (34.7%) Frame 17\n\tRightLowerLeg average position
|
|
error 32.5 mm and maximum position error 33.3 mm at time 0:27 (55.1%) Frame
|
|
27\n\tRightFoot average position error 50.3 mm and maximum position error 50.9
|
|
mm at time 0:19 (38.8%) Frame 19\n\tLeftUpperArm average position error 68.0
|
|
mm and maximum position error 69.2 mm at time 1:19 (100.0%) Frame 49\n\tLeftLowerArm
|
|
average position error 57.5 mm and maximum position error 58.1 mm at time 1:19
|
|
(100.0%) Frame 49\n\tLeftHand average position error 54.7 mm and maximum position
|
|
error 55.9 mm at time 1:19 (100.0%) Frame 49\n\tRightUpperArm average position
|
|
error 26.9 mm and maximum position error 29.8 mm at time 1:19 (100.0%) Frame
|
|
49\n\tRightLowerArm average position error 30.7 mm and maximum position error
|
|
31.7 mm at time 1:19 (100.0%) Frame 49\n\tRightHand average position error
|
|
24.1 mm and maximum position error 25.8 mm at time 0:18 (36.7%) Frame 18\n\tHead
|
|
average position error 58.8 mm and maximum position error 60.3 mm at time 1:19
|
|
(100.0%) Frame 49\n\nRetargeting quality report for clip 'TwoHandGunIDyinglying':\n\tLeftLowerLeg
|
|
average position error 12.4 mm and maximum position error 13.1 mm at time 0:
|
|
5 (33.3%) Frame 5\n\tLeftFoot average position error 13.5 mm and maximum position
|
|
error 22.7 mm at time 0: 0 (0.0%) Frame 0\n\tRightLowerLeg average position
|
|
error 21.6 mm and maximum position error 27.7 mm at time 0: 0 (0.0%) Frame
|
|
0\n\tRightFoot average position error 39.9 mm and maximum position error 54.6
|
|
mm at time 0: 0 (0.0%) Frame 0\n\tLeftUpperArm average position error 51.5
|
|
mm and maximum position error 55.9 mm at time 0: 5 (33.3%) Frame 5\n\tLeftLowerArm
|
|
average position error 29.5 mm and maximum position error 30.6 mm at time 0:
|
|
5 (33.3%) Frame 5\n\tLeftHand average position error 23.3 mm and maximum position
|
|
error 26.7 mm at time 0: 3 (20.0%) Frame 3\n\tRightUpperArm average position
|
|
error 30.6 mm and maximum position error 35.7 mm at time 0: 5 (33.3%) Frame
|
|
5\n\tRightLowerArm average position error 34.9 mm and maximum position error
|
|
39.9 mm at time 0: 5 (33.3%) Frame 5\n\tRightHand average position error 17.6
|
|
mm and maximum position error 21.5 mm at time 0: 5 (33.3%) Frame 5\n\tHead
|
|
average position error 33.4 mm and maximum position error 38.1 mm at time 0:
|
|
5 (33.3%) Frame 5\n\nRetargeting quality report for clip 'HandGunIDyingback':\n\tLeftLowerLeg
|
|
average position error 14.4 mm and maximum position error 29.8 mm at time 0:10
|
|
(27.0%) Frame 10\n\tLeftFoot average position error 26.7 mm and maximum position
|
|
error 54.7 mm at time 0:13 (35.1%) Frame 13\n\tRightLowerLeg average position
|
|
error 9.4 mm and maximum position error 31.3 mm at time 0: 0 (0.0%) Frame 0\n\tRightFoot
|
|
average position error 15.7 mm and maximum position error 47.7 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tLeftUpperArm average position error 55.6 mm and maximum
|
|
position error 140.3 mm at time 0: 5 (13.5%) Frame 5\n\tLeftLowerArm average
|
|
position error 36.6 mm and maximum position error 132.4 mm at time 0: 5 (13.5%)
|
|
Frame 5\n\tLeftHand average position error 50.5 mm and maximum position error
|
|
137.8 mm at time 0: 5 (13.5%) Frame 5\n\tRightUpperArm average position error
|
|
54.6 mm and maximum position error 140.3 mm at time 0: 5 (13.5%) Frame 5\n\tRightLowerArm
|
|
average position error 34.1 mm and maximum position error 99.6 mm at time 0:
|
|
7 (18.9%) Frame 7\n\tRightHand average position error 43.3 mm and maximum position
|
|
error 109.4 mm at time 0: 7 (18.9%) Frame 7\n\tHead average position error
|
|
73.9 mm and maximum position error 153.7 mm at time 0: 5 (13.5%) Frame 5\n\nRetargeting
|
|
quality report for clip 'TwoHandGunIDyingsquat':\n\tLeftLowerLeg average position
|
|
error 39.2 mm and maximum position error 57.4 mm at time 0:13 (39.4%) Frame
|
|
13\n\tLeftFoot average position error 31.9 mm and maximum position error 39.1
|
|
mm at time 0:10 (30.3%) Frame 10\n\tRightLowerLeg average position error 12.8
|
|
mm and maximum position error 34.6 mm at time 1: 3 (100.0%) Frame 33\n\tRightFoot
|
|
average position error 18.6 mm and maximum position error 47.9 mm at time 1:
|
|
3 (100.0%) Frame 33\n\tLeftUpperArm average position error 41.3 mm and maximum
|
|
position error 67.4 mm at time 0: 7 (21.2%) Frame 7\n\tLeftLowerArm average
|
|
position error 30.5 mm and maximum position error 48.4 mm at time 0:11 (33.3%)
|
|
Frame 11\n\tLeftHand average position error 35.8 mm and maximum position error
|
|
53.8 mm at time 0:10 (30.3%) Frame 10\n\tRightUpperArm average position error
|
|
55.9 mm and maximum position error 93.5 mm at time 0: 7 (21.2%) Frame 7\n\tRightLowerArm
|
|
average position error 42.6 mm and maximum position error 62.0 mm at time 0:14
|
|
(42.4%) Frame 14\n\tRightHand average position error 39.7 mm and maximum position
|
|
error 57.5 mm at time 0: 6 (18.2%) Frame 6\n\tHead average position error 50.6
|
|
mm and maximum position error 87.0 mm at time 0: 7 (21.2%) Frame 7\n\nRetargeting
|
|
quality report for clip 'TwoHandGunIFirelying':\n\tLeftLowerLeg average position
|
|
error 14.1 mm and maximum position error 14.1 mm at time 0: 2 (13.3%) Frame
|
|
2\n\tLeftFoot average position error 27.2 mm and maximum position error 27.2
|
|
mm at time 0: 2 (13.3%) Frame 2\n\tRightLowerLeg average position error 29.9
|
|
mm and maximum position error 29.9 mm at time 0: 0 (0.0%) Frame 0\n\tRightFoot
|
|
average position error 59.3 mm and maximum position error 59.3 mm at time 0:
|
|
1 (6.7%) Frame 1\n\tLeftUpperArm average position error 27.0 mm and maximum
|
|
position error 27.0 mm at time 0:14 (93.3%) Frame 14\n\tLeftLowerArm average
|
|
position error 23.6 mm and maximum position error 23.7 mm at time 0:14 (93.3%)
|
|
Frame 14\n\tLeftHand average position error 20.8 mm and maximum position error
|
|
20.8 mm at time 0:14 (93.3%) Frame 14\n\tRightUpperArm average position error
|
|
6.8 mm and maximum position error 6.8 mm at time 0: 5 (33.3%) Frame 5\n\tRightLowerArm
|
|
average position error 13.0 mm and maximum position error 13.4 mm at time 0:
|
|
1 (6.7%) Frame 1\n\tRightHand average position error 9.6 mm and maximum position
|
|
error 9.7 mm at time 0: 0 (0.0%) Frame 0\n\tHead average position error 8.6
|
|
mm and maximum position error 8.6 mm at time 0: 2 (13.3%) Frame 2\n\nRetargeting
|
|
quality report for clip 'TwoHandGunIFiresquat':\n\tLeftLowerLeg average position
|
|
error 21.9 mm and maximum position error 21.9 mm at time 0: 0 (0.0%) Frame
|
|
0\n\tLeftFoot average position error 23.7 mm and maximum position error 23.7
|
|
mm at time 0: 9 (81.8%) Frame 9\n\tRightLowerLeg average position error 18.7
|
|
mm and maximum position error 18.7 mm at time 0: 6 (54.5%) Frame 6\n\tRightFoot
|
|
average position error 36.7 mm and maximum position error 36.7 mm at time 0:
|
|
8 (72.7%) Frame 8\n\tLeftUpperArm average position error 18.0 mm and maximum
|
|
position error 18.3 mm at time 0: 3 (27.3%) Frame 3\n\tLeftLowerArm average
|
|
position error 17.7 mm and maximum position error 18.3 mm at time 0: 1 (9.1%)
|
|
Frame 1\n\tLeftHand average position error 16.0 mm and maximum position error
|
|
16.5 mm at time 0: 1 (9.1%) Frame 1\n\tRightUpperArm average position error
|
|
23.8 mm and maximum position error 24.1 mm at time 0: 3 (27.3%) Frame 3\n\tRightLowerArm
|
|
average position error 21.4 mm and maximum position error 21.8 mm at time 0:
|
|
3 (27.3%) Frame 3\n\tRightHand average position error 24.9 mm and maximum position
|
|
error 25.3 mm at time 0: 3 (27.3%) Frame 3\n\tHead average position error 13.3
|
|
mm and maximum position error 13.3 mm at time 0:11 (100.0%) Frame 11\n\nRetargeting
|
|
quality report for clip 'TwoHandGunIFirestanding':\n\tLeftLowerLeg average
|
|
position error 21.1 mm and maximum position error 24.3 mm at time 0:20 (51.3%)
|
|
Frame 20\n\tLeftFoot average position error 27.3 mm and maximum position error
|
|
33.0 mm at time 0:20 (51.3%) Frame 20\n\tRightLowerLeg average position error
|
|
31.1 mm and maximum position error 34.6 mm at time 0:14 (35.9%) Frame 14\n\tRightFoot
|
|
average position error 49.2 mm and maximum position error 56.0 mm at time 0:14
|
|
(35.9%) Frame 14\n\tLeftUpperArm average position error 44.4 mm and maximum
|
|
position error 60.9 mm at time 0:12 (30.8%) Frame 12\n\tLeftLowerArm average
|
|
position error 56.2 mm and maximum position error 69.9 mm at time 0:11 (28.2%)
|
|
Frame 11\n\tLeftHand average position error 48.5 mm and maximum position error
|
|
60.1 mm at time 0:12 (30.8%) Frame 12\n\tRightUpperArm average position error
|
|
26.6 mm and maximum position error 31.2 mm at time 0:14 (35.9%) Frame 14\n\tRightLowerArm
|
|
average position error 15.9 mm and maximum position error 29.9 mm at time 0:20
|
|
(51.3%) Frame 20\n\tRightHand average position error 12.9 mm and maximum position
|
|
error 24.5 mm at time 0:11 (28.2%) Frame 11\n\tHead average position error
|
|
36.9 mm and maximum position error 49.7 mm at time 0:11 (28.2%) Frame 11\n\nRetargeting
|
|
quality report for clip 'TwoHandGunIFireReadysquat':\n\tLeftLowerLeg average
|
|
position error 15.8 mm and maximum position error 21.9 mm at time 0:10 (66.7%)
|
|
Frame 10\n\tLeftFoot average position error 21.3 mm and maximum position error
|
|
23.7 mm at time 0:11 (73.3%) Frame 11\n\tRightLowerLeg average position error
|
|
27.0 mm and maximum position error 43.8 mm at time 0: 0 (0.0%) Frame 0\n\tRightFoot
|
|
average position error 43.5 mm and maximum position error 55.0 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tLeftUpperArm average position error 41.1 mm and maximum
|
|
position error 109.2 mm at time 0: 0 (0.0%) Frame 0\n\tLeftLowerArm average
|
|
position error 39.9 mm and maximum position error 102.9 mm at time 0: 0 (0.0%)
|
|
Frame 0\n\tLeftHand average position error 38.3 mm and maximum position error
|
|
94.1 mm at time 0: 0 (0.0%) Frame 0\n\tRightUpperArm average position error
|
|
38.0 mm and maximum position error 97.6 mm at time 0: 0 (0.0%) Frame 0\n\tRightLowerArm
|
|
average position error 19.2 mm and maximum position error 33.8 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tRightHand average position error 24.1 mm and maximum position
|
|
error 33.8 mm at time 0: 1 (6.7%) Frame 1\n\tHead average position error 37.0
|
|
mm and maximum position error 104.2 mm at time 0: 0 (0.0%) Frame 0\n\nRetargeting
|
|
quality report for clip 'TwoHandGunIFireReadystanding':\n\tLeftLowerLeg average
|
|
position error 15.2 mm and maximum position error 20.2 mm at time 0: 9 (100.0%)
|
|
Frame 9\n\tLeftFoot average position error 20.6 mm and maximum position error
|
|
25.6 mm at time 0: 9 (100.0%) Frame 9\n\tRightLowerLeg average position error
|
|
32.4 mm and maximum position error 33.0 mm at time 0: 3 (33.3%) Frame 3\n\tRightFoot
|
|
average position error 51.6 mm and maximum position error 52.7 mm at time 0:
|
|
3 (33.3%) Frame 3\n\tLeftUpperArm average position error 71.1 mm and maximum
|
|
position error 84.9 mm at time 0: 3 (33.3%) Frame 3\n\tLeftLowerArm average
|
|
position error 76.6 mm and maximum position error 90.3 mm at time 0: 3 (33.3%)
|
|
Frame 3\n\tLeftHand average position error 70.6 mm and maximum position error
|
|
84.3 mm at time 0: 3 (33.3%) Frame 3\n\tRightUpperArm average position error
|
|
34.2 mm and maximum position error 44.8 mm at time 0: 3 (33.3%) Frame 3\n\tRightLowerArm
|
|
average position error 13.5 mm and maximum position error 23.3 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tRightHand average position error 25.3 mm and maximum position
|
|
error 35.8 mm at time 0: 3 (33.3%) Frame 3\n\tHead average position error 60.0
|
|
mm and maximum position error 73.2 mm at time 0: 3 (33.3%) Frame 3\n\nRetargeting
|
|
quality report for clip 'toyingdGunIFromStanding':\n\tLeftLowerLeg average
|
|
position error 22.3 mm and maximum position error 51.5 mm at time 0:22 (61.1%)
|
|
Frame 22\n\tLeftFoot average position error 31.5 mm and maximum position error
|
|
56.4 mm at time 0:22 (61.1%) Frame 22\n\tRightLowerLeg average position error
|
|
37.8 mm and maximum position error 81.5 mm at time 0:21 (58.3%) Frame 21\n\tRightFoot
|
|
average position error 60.6 mm and maximum position error 103.4 mm at time
|
|
0:21 (58.3%) Frame 21\n\tLeftUpperArm average position error 109.3 mm and maximum
|
|
position error 244.3 mm at time 0:22 (61.1%) Frame 22\n\tLeftLowerArm average
|
|
position error 89.9 mm and maximum position error 200.3 mm at time 0:23 (63.9%)
|
|
Frame 23\n\tLeftHand average position error 91.8 mm and maximum position error
|
|
208.3 mm at time 0:21 (58.3%) Frame 21\n\tRightUpperArm average position error
|
|
95.3 mm and maximum position error 238.7 mm at time 0:22 (61.1%) Frame 22\n\tRightLowerArm
|
|
average position error 73.8 mm and maximum position error 220.4 mm at time
|
|
0:22 (61.1%) Frame 22\n\tRightHand average position error 83.4 mm and maximum
|
|
position error 235.0 mm at time 0:22 (61.1%) Frame 22\n\tHead average position
|
|
error 100.7 mm and maximum position error 240.3 mm at time 0:22 (61.1%) Frame
|
|
22\n\nRetargeting quality report for clip 'touatndGunIFromstanding':\n\tLeftLowerLeg
|
|
average position error 11.1 mm and maximum position error 16.9 mm at time 0:
|
|
0 (0.0%) Frame 0\n\tLeftFoot average position error 14.1 mm and maximum position
|
|
error 20.5 mm at time 0:26 (100.0%) Frame 26\n\tRightLowerLeg average position
|
|
error 37.1 mm and maximum position error 46.0 mm at time 0: 2 (7.7%) Frame
|
|
2\n\tRightFoot average position error 58.0 mm and maximum position error 65.7
|
|
mm at time 0:13 (50.0%) Frame 13\n\tLeftUpperArm average position error 103.5
|
|
mm and maximum position error 122.6 mm at time 0: 3 (11.5%) Frame 3\n\tLeftLowerArm
|
|
average position error 85.6 mm and maximum position error 108.7 mm at time
|
|
0: 0 (0.0%) Frame 0\n\tLeftHand average position error 82.2 mm and maximum
|
|
position error 98.8 mm at time 0: 0 (0.0%) Frame 0\n\tRightUpperArm average
|
|
position error 78.6 mm and maximum position error 109.6 mm at time 0: 0 (0.0%)
|
|
Frame 0\n\tRightLowerArm average position error 30.9 mm and maximum position
|
|
error 42.6 mm at time 0: 0 (0.0%) Frame 0\n\tRightHand average position error
|
|
28.2 mm and maximum position error 35.3 mm at time 0:14 (53.8%) Frame 14\n\tHead
|
|
average position error 95.4 mm and maximum position error 116.8 mm at time
|
|
0: 2 (7.7%) Frame 2\n\nRetargeting quality report for clip 'TwoHandGunIFromLayingtoSquat':\n\tLeftLowerLeg
|
|
average position error 47.7 mm and maximum position error 114.4 mm at time
|
|
0:16 (41.0%) Frame 16\n\tLeftFoot average position error 36.8 mm and maximum
|
|
position error 87.1 mm at time 0:16 (41.0%) Frame 16\n\tRightLowerLeg average
|
|
position error 23.5 mm and maximum position error 45.2 mm at time 1: 9 (100.0%)
|
|
Frame 39\n\tRightFoot average position error 25.5 mm and maximum position error
|
|
55.6 mm at time 1: 9 (100.0%) Frame 39\n\tLeftUpperArm average position error
|
|
123.6 mm and maximum position error 234.4 mm at time 0:18 (46.2%) Frame 18\n\tLeftLowerArm
|
|
average position error 93.4 mm and maximum position error 179.4 mm at time
|
|
0:18 (46.2%) Frame 18\n\tLeftHand average position error 101.8 mm and maximum
|
|
position error 177.1 mm at time 0:18 (46.2%) Frame 18\n\tRightUpperArm average
|
|
position error 122.1 mm and maximum position error 234.8 mm at time 0:18 (46.2%)
|
|
Frame 18\n\tRightLowerArm average position error 61.1 mm and maximum position
|
|
error 144.3 mm at time 0:18 (46.2%) Frame 18\n\tRightHand average position
|
|
error 65.3 mm and maximum position error 143.2 mm at time 0:19 (48.7%) Frame
|
|
19\n\tHead average position error 128.1 mm and maximum position error 242.2
|
|
mm at time 0:18 (46.2%) Frame 18\n\nRetargeting quality report for clip 'TwoHandGunIFromSquattoLaying':\n\tLeftLowerLeg
|
|
average position error 38.7 mm and maximum position error 107.8 mm at time
|
|
0:12 (30.8%) Frame 12\n\tLeftFoot average position error 33.9 mm and maximum
|
|
position error 65.0 mm at time 0:11 (28.2%) Frame 11\n\tRightLowerLeg average
|
|
position error 19.8 mm and maximum position error 41.6 mm at time 0: 0 (0.0%)
|
|
Frame 0\n\tRightFoot average position error 28.9 mm and maximum position error
|
|
59.3 mm at time 1: 9 (100.0%) Frame 39\n\tLeftUpperArm average position error
|
|
90.3 mm and maximum position error 223.1 mm at time 0:11 (28.2%) Frame 11\n\tLeftLowerArm
|
|
average position error 70.0 mm and maximum position error 154.4 mm at time
|
|
0: 9 (23.1%) Frame 9\n\tLeftHand average position error 73.7 mm and maximum
|
|
position error 171.6 mm at time 0:12 (30.8%) Frame 12\n\tRightUpperArm average
|
|
position error 90.7 mm and maximum position error 223.4 mm at time 0:11 (28.2%)
|
|
Frame 11\n\tRightLowerArm average position error 57.8 mm and maximum position
|
|
error 153.7 mm at time 0:12 (30.8%) Frame 12\n\tRightHand average position
|
|
error 62.4 mm and maximum position error 177.8 mm at time 0:12 (30.8%) Frame
|
|
12\n\tHead average position error 91.2 mm and maximum position error 230.2
|
|
mm at time 0:11 (28.2%) Frame 11\n\nRetargeting quality report for clip 'TwoHandGunIGrenadethrow':\n\tLeftLowerLeg
|
|
average position error 27.6 mm and maximum position error 57.2 mm at time 0:14
|
|
(35.0%) Frame 14\n\tLeftFoot average position error 49.1 mm and maximum position
|
|
error 108.8 mm at time 0:13 (32.5%) Frame 13\n\tRightLowerLeg average position
|
|
error 33.6 mm and maximum position error 50.2 mm at time 0:25 (62.5%) Frame
|
|
25\n\tRightFoot average position error 59.5 mm and maximum position error 92.4
|
|
mm at time 0:24 (60.0%) Frame 24\n\tLeftUpperArm average position error 83.0
|
|
mm and maximum position error 132.5 mm at time 0:21 (52.5%) Frame 21\n\tLeftLowerArm
|
|
average position error 61.2 mm and maximum position error 117.8 mm at time
|
|
0:21 (52.5%) Frame 21\n\tLeftHand average position error 54.5 mm and maximum
|
|
position error 119.8 mm at time 0:21 (52.5%) Frame 21\n\tRightUpperArm average
|
|
position error 53.8 mm and maximum position error 98.2 mm at time 0:21 (52.5%)
|
|
Frame 21\n\tRightLowerArm average position error 27.3 mm and maximum position
|
|
error 33.2 mm at time 0:18 (45.0%) Frame 18\n\tRightHand average position error
|
|
26.4 mm and maximum position error 43.2 mm at time 0:18 (45.0%) Frame 18\n\tHead
|
|
average position error 75.1 mm and maximum position error 125.1 mm at time
|
|
0:21 (52.5%) Frame 21\n\nRetargeting quality report for clip 'TwoHandGunIJump':\n\tLeftLowerLeg
|
|
average position error 27.4 mm and maximum position error 69.6 mm at time 0:16
|
|
(35.6%) Frame 16\n\tLeftFoot average position error 34.3 mm and maximum position
|
|
error 68.8 mm at time 0:15 (33.3%) Frame 15\n\tRightLowerLeg average position
|
|
error 38.6 mm and maximum position error 74.0 mm at time 0:24 (53.3%) Frame
|
|
24\n\tRightFoot average position error 58.4 mm and maximum position error 100.5
|
|
mm at time 0:24 (53.3%) Frame 24\n\tLeftUpperArm average position error 52.7
|
|
mm and maximum position error 148.5 mm at time 1: 1 (68.9%) Frame 31\n\tLeftLowerArm
|
|
average position error 24.1 mm and maximum position error 75.3 mm at time 1:
|
|
0 (66.7%) Frame 30\n\tLeftHand average position error 29.9 mm and maximum position
|
|
error 97.6 mm at time 1: 0 (66.7%) Frame 30\n\tRightUpperArm average position
|
|
error 52.7 mm and maximum position error 148.5 mm at time 1: 1 (68.9%) Frame
|
|
31\n\tRightLowerArm average position error 24.6 mm and maximum position error
|
|
85.7 mm at time 1: 1 (68.9%) Frame 31\n\tRightHand average position error 31.3
|
|
mm and maximum position error 104.5 mm at time 1: 1 (68.9%) Frame 31\n\tHead
|
|
average position error 65.3 mm and maximum position error 163.0 mm at time
|
|
1: 1 (68.9%) Frame 31\n\nRetargeting quality report for clip 'TwoHandGunILookingAroundSquatA':\n\tLeftLowerLeg
|
|
average position error 27.9 mm and maximum position error 63.3 mm at time 2:16
|
|
(58.9%) Frame 76\n\tLeftFoot average position error 27.6 mm and maximum position
|
|
error 48.9 mm at time 2:16 (58.9%) Frame 76\n\tRightLowerLeg average position
|
|
error 36.3 mm and maximum position error 45.2 mm at time 4: 8 (99.2%) Frame
|
|
128\n\tRightFoot average position error 51.3 mm and maximum position error
|
|
57.5 mm at time 3: 0 (69.8%) Frame 90\n\tLeftUpperArm average position error
|
|
62.4 mm and maximum position error 136.7 mm at time 3:19 (84.5%) Frame 109\n\tLeftLowerArm
|
|
average position error 57.9 mm and maximum position error 120.9 mm at time
|
|
3:20 (85.3%) Frame 110\n\tLeftHand average position error 52.1 mm and maximum
|
|
position error 118.3 mm at time 3:19 (84.5%) Frame 109\n\tRightUpperArm average
|
|
position error 53.1 mm and maximum position error 121.0 mm at time 3:19 (84.5%)
|
|
Frame 109\n\tRightLowerArm average position error 31.1 mm and maximum position
|
|
error 47.1 mm at time 3:19 (84.5%) Frame 109\n\tRightHand average position
|
|
error 23.4 mm and maximum position error 30.1 mm at time 3: 7 (75.2%) Frame
|
|
97\n\tHead average position error 53.0 mm and maximum position error 128.4
|
|
mm at time 3:19 (84.5%) Frame 109\n\nRetargeting quality report for clip 'TwoHandGunIMovingleft':\n\tLeftLowerLeg
|
|
average position error 15.5 mm and maximum position error 16.6 mm at time 0:10
|
|
(50.0%) Frame 10\n\tLeftFoot average position error 23.8 mm and maximum position
|
|
error 25.5 mm at time 0: 9 (45.0%) Frame 9\n\tRightLowerLeg average position
|
|
error 33.8 mm and maximum position error 35.9 mm at time 0:15 (75.0%) Frame
|
|
15\n\tRightFoot average position error 50.5 mm and maximum position error 51.7
|
|
mm at time 0:10 (50.0%) Frame 10\n\tLeftUpperArm average position error 69.2
|
|
mm and maximum position error 69.2 mm at time 0:18 (90.0%) Frame 18\n\tLeftLowerArm
|
|
average position error 59.2 mm and maximum position error 59.4 mm at time 0:11
|
|
(55.0%) Frame 11\n\tLeftHand average position error 54.7 mm and maximum position
|
|
error 56.0 mm at time 0:20 (100.0%) Frame 20\n\tRightUpperArm average position
|
|
error 29.8 mm and maximum position error 29.8 mm at time 0:17 (85.0%) Frame
|
|
17\n\tRightLowerArm average position error 38.1 mm and maximum position error
|
|
43.5 mm at time 0: 8 (40.0%) Frame 8\n\tRightHand average position error 23.4
|
|
mm and maximum position error 24.8 mm at time 0: 8 (40.0%) Frame 8\n\tHead
|
|
average position error 60.3 mm and maximum position error 60.3 mm at time 0:15
|
|
(75.0%) Frame 15\n\nRetargeting quality report for clip 'TwoHandGunIMovingright':\n\tLeftLowerLeg
|
|
average position error 15.5 mm and maximum position error 16.7 mm at time 0:10
|
|
(52.6%) Frame 10\n\tLeftFoot average position error 24.0 mm and maximum position
|
|
error 25.8 mm at time 0:10 (52.6%) Frame 10\n\tRightLowerLeg average position
|
|
error 36.8 mm and maximum position error 41.3 mm at time 0: 4 (21.1%) Frame
|
|
4\n\tRightFoot average position error 50.2 mm and maximum position error 51.4
|
|
mm at time 0:10 (52.6%) Frame 10\n\tLeftUpperArm average position error 69.2
|
|
mm and maximum position error 69.2 mm at time 0: 3 (15.8%) Frame 3\n\tLeftLowerArm
|
|
average position error 60.6 mm and maximum position error 61.1 mm at time 0:
|
|
7 (36.8%) Frame 7\n\tLeftHand average position error 55.9 mm and maximum position
|
|
error 56.0 mm at time 0: 0 (0.0%) Frame 0\n\tRightUpperArm average position
|
|
error 29.8 mm and maximum position error 29.8 mm at time 0:10 (52.6%) Frame
|
|
10\n\tRightLowerArm average position error 35.1 mm and maximum position error
|
|
37.4 mm at time 0: 7 (36.8%) Frame 7\n\tRightHand average position error 22.4
|
|
mm and maximum position error 22.8 mm at time 0: 7 (36.8%) Frame 7\n\tHead
|
|
average position error 60.3 mm and maximum position error 60.3 mm at time 0:14
|
|
(73.7%) Frame 14\n\nRetargeting quality report for clip 'TwoHandGunIReloadsquat':\n\tLeftLowerLeg
|
|
average position error 16.9 mm and maximum position error 22.9 mm at time 0:18
|
|
(24.7%) Frame 18\n\tLeftFoot average position error 21.7 mm and maximum position
|
|
error 24.0 mm at time 0:18 (24.7%) Frame 18\n\tRightLowerLeg average position
|
|
error 22.8 mm and maximum position error 47.5 mm at time 1:12 (57.5%) Frame
|
|
42\n\tRightFoot average position error 31.6 mm and maximum position error 37.1
|
|
mm at time 0:18 (24.7%) Frame 18\n\tLeftUpperArm average position error 16.1
|
|
mm and maximum position error 25.6 mm at time 1:13 (58.9%) Frame 43\n\tLeftLowerArm
|
|
average position error 13.9 mm and maximum position error 25.2 mm at time 1:11
|
|
(56.2%) Frame 41\n\tLeftHand average position error 14.4 mm and maximum position
|
|
error 28.8 mm at time 1:10 (54.8%) Frame 40\n\tRightUpperArm average position
|
|
error 26.3 mm and maximum position error 38.4 mm at time 1:12 (57.5%) Frame
|
|
42\n\tRightLowerArm average position error 18.9 mm and maximum position error
|
|
30.9 mm at time 1: 2 (43.8%) Frame 32\n\tRightHand average position error 23.4
|
|
mm and maximum position error 35.5 mm at time 1: 1 (42.5%) Frame 31\n\tHead
|
|
average position error 16.3 mm and maximum position error 31.6 mm at time 1:12
|
|
(57.5%) Frame 42\n\nRetargeting quality report for clip 'TwoHandGunIReloadstanding':\n\tLeftLowerLeg
|
|
average position error 26.6 mm and maximum position error 32.0 mm at time 0:20
|
|
(26.7%) Frame 20\n\tLeftFoot average position error 36.7 mm and maximum position
|
|
error 46.4 mm at time 0:20 (26.7%) Frame 20\n\tRightLowerLeg average position
|
|
error 19.4 mm and maximum position error 31.6 mm at time 2:15 (100.0%) Frame
|
|
75\n\tRightFoot average position error 25.8 mm and maximum position error 50.5
|
|
mm at time 2:15 (100.0%) Frame 75\n\tLeftUpperArm average position error 22.3
|
|
mm and maximum position error 48.9 mm at time 2:15 (100.0%) Frame 75\n\tLeftLowerArm
|
|
average position error 26.0 mm and maximum position error 60.0 mm at time 2:15
|
|
(100.0%) Frame 75\n\tLeftHand average position error 26.3 mm and maximum position
|
|
error 53.0 mm at time 2:15 (100.0%) Frame 75\n\tRightUpperArm average position
|
|
error 25.2 mm and maximum position error 40.1 mm at time 1:12 (56.0%) Frame
|
|
42\n\tRightLowerArm average position error 26.4 mm and maximum position error
|
|
32.3 mm at time 1: 1 (41.3%) Frame 31\n\tRightHand average position error 25.8
|
|
mm and maximum position error 37.1 mm at time 1: 1 (41.3%) Frame 31\n\tHead
|
|
average position error 20.0 mm and maximum position error 39.3 mm at time 2:15
|
|
(100.0%) Frame 75\n\nRetargeting quality report for clip 'TwoHandGunIRun':\n\tLeftLowerLeg
|
|
average position error 6.8 mm and maximum position error 14.7 mm at time 0:
|
|
8 (36.4%) Frame 8\n\tLeftFoot average position error 11.1 mm and maximum position
|
|
error 21.4 mm at time 0: 8 (36.4%) Frame 8\n\tRightLowerLeg average position
|
|
error 26.0 mm and maximum position error 44.4 mm at time 0:22 (100.0%) Frame
|
|
22\n\tRightFoot average position error 40.5 mm and maximum position error 49.2
|
|
mm at time 0: 6 (27.3%) Frame 6\n\tLeftUpperArm average position error 50.0
|
|
mm and maximum position error 62.9 mm at time 0: 7 (31.8%) Frame 7\n\tLeftLowerArm
|
|
average position error 35.6 mm and maximum position error 44.6 mm at time 0:
|
|
7 (31.8%) Frame 7\n\tLeftHand average position error 34.3 mm and maximum position
|
|
error 44.1 mm at time 0: 6 (27.3%) Frame 6\n\tRightUpperArm average position
|
|
error 32.2 mm and maximum position error 42.3 mm at time 0: 7 (31.8%) Frame
|
|
7\n\tRightLowerArm average position error 20.8 mm and maximum position error
|
|
25.5 mm at time 0:22 (100.0%) Frame 22\n\tRightHand average position error
|
|
29.3 mm and maximum position error 35.6 mm at time 0: 6 (27.3%) Frame 6\n\tHead
|
|
average position error 56.7 mm and maximum position error 67.7 mm at time 0:
|
|
7 (31.8%) Frame 7\n\nRetargeting quality report for clip 'toandingunITwoHandGunIFromsquat':\n\tLeftLowerLeg
|
|
average position error 11.0 mm and maximum position error 17.0 mm at time 0:24
|
|
(100.0%) Frame 24\n\tLeftFoot average position error 13.6 mm and maximum position
|
|
error 22.2 mm at time 0: 1 (4.2%) Frame 1\n\tRightLowerLeg average position
|
|
error 38.9 mm and maximum position error 48.1 mm at time 0:19 (79.2%) Frame
|
|
19\n\tRightFoot average position error 55.5 mm and maximum position error 62.8
|
|
mm at time 0:15 (62.5%) Frame 15\n\tLeftUpperArm average position error 108.5
|
|
mm and maximum position error 122.0 mm at time 0:21 (87.5%) Frame 21\n\tLeftLowerArm
|
|
average position error 88.4 mm and maximum position error 112.1 mm at time
|
|
0:24 (100.0%) Frame 24\n\tLeftHand average position error 82.5 mm and maximum
|
|
position error 99.5 mm at time 0:24 (100.0%) Frame 24\n\tRightUpperArm average
|
|
position error 88.2 mm and maximum position error 110.2 mm at time 0:21 (87.5%)
|
|
Frame 21\n\tRightLowerArm average position error 35.8 mm and maximum position
|
|
error 43.5 mm at time 0:24 (100.0%) Frame 24\n\tRightHand average position
|
|
error 23.0 mm and maximum position error 27.4 mm at time 0:19 (79.2%) Frame
|
|
19\n\tHead average position error 98.9 mm and maximum position error 116.4
|
|
mm at time 0:21 (87.5%) Frame 21\n\nRetargeting quality report for clip 'TwoHandGunIWalking':\n\tLeftLowerLeg
|
|
average position error 8.3 mm and maximum position error 16.3 mm at time 0:
|
|
4 (11.1%) Frame 4\n\tLeftFoot average position error 11.2 mm and maximum position
|
|
error 18.9 mm at time 0: 4 (11.1%) Frame 4\n\tRightLowerLeg average position
|
|
error 18.1 mm and maximum position error 26.3 mm at time 0: 4 (11.1%) Frame
|
|
4\n\tRightFoot average position error 32.7 mm and maximum position error 38.8
|
|
mm at time 0: 1 (2.8%) Frame 1\n\tLeftUpperArm average position error 10.8
|
|
mm and maximum position error 12.8 mm at time 0:15 (41.7%) Frame 15\n\tLeftLowerArm
|
|
average position error 7.6 mm and maximum position error 12.5 mm at time 0:22
|
|
(61.1%) Frame 22\n\tLeftHand average position error 10.6 mm and maximum position
|
|
error 15.9 mm at time 0:22 (61.1%) Frame 22\n\tRightUpperArm average position
|
|
error 10.8 mm and maximum position error 12.8 mm at time 0:15 (41.7%) Frame
|
|
15\n\tRightLowerArm average position error 17.2 mm and maximum position error
|
|
21.1 mm at time 0:22 (61.1%) Frame 22\n\tRightHand average position error 15.5
|
|
mm and maximum position error 22.5 mm at time 0:22 (61.1%) Frame 22\n\tHead
|
|
average position error 22.3 mm and maximum position error 23.0 mm at time 0:15
|
|
(41.7%) Frame 15\n\nRetargeting quality report for clip 'TwoHandGunIWalkingback':\n\tLeftLowerLeg
|
|
average position error 11.6 mm and maximum position error 19.3 mm at time 0:29
|
|
(82.9%) Frame 29\n\tLeftFoot average position error 18.3 mm and maximum position
|
|
error 21.8 mm at time 0:13 (37.1%) Frame 13\n\tRightLowerLeg average position
|
|
error 20.7 mm and maximum position error 25.1 mm at time 0:29 (82.9%) Frame
|
|
29\n\tRightFoot average position error 36.9 mm and maximum position error 43.6
|
|
mm at time 0:12 (34.3%) Frame 12\n\tLeftUpperArm average position error 12.0
|
|
mm and maximum position error 17.6 mm at time 0:26 (74.3%) Frame 26\n\tLeftLowerArm
|
|
average position error 9.1 mm and maximum position error 14.8 mm at time 0:14
|
|
(40.0%) Frame 14\n\tLeftHand average position error 10.9 mm and maximum position
|
|
error 16.8 mm at time 0:14 (40.0%) Frame 14\n\tRightUpperArm average position
|
|
error 12.0 mm and maximum position error 17.6 mm at time 0:26 (74.3%) Frame
|
|
26\n\tRightLowerArm average position error 18.4 mm and maximum position error
|
|
22.5 mm at time 0:12 (34.3%) Frame 12\n\tRightHand average position error 15.4
|
|
mm and maximum position error 23.0 mm at time 0:13 (37.1%) Frame 13\n\tHead
|
|
average position error 17.2 mm and maximum position error 25.7 mm at time 0:26
|
|
(74.3%) Frame 26\n"
|
|
animationDoRetargetingWarnings: 1
|
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importAnimatedCustomProperties: 0
|
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importConstraints: 0
|
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animationCompression: 3
|
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animationRotationError: 0.5
|
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animationPositionError: 0.5
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animationScaleError: 0.5
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animationWrapMode: 2
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