ProjectDDD/Assets/External/Behavior Designer/Runtime/Variables/SharedObjectList.cs
2025-07-07 19:25:56 +09:00

11 lines
324 B (Stored with Git LFS)
C#

using UnityEngine;
using System.Collections.Generic;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedObjectList : SharedVariable<List<Object>>
{
public static implicit operator SharedObjectList(List<Object> value) { return new SharedObjectList { mValue = value }; }
}
}