17 lines
548 B
C#
17 lines
548 B
C#
using Sirenix.OdinInspector;
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using UnityEngine;
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namespace DDD
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{
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[CreateAssetMenu(fileName = "RestaurantManagementDataSo", menuName = "RestaurantData/RestaurantManagementDataSo", order = 0)]
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public class RestaurantManagementDataSo : ScriptableObject
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{
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public ItemSlotUi ItemSlotUiPrefab;
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[Title("선택된 메뉴 상세 내용")]
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public TasteHashTagSlotUi TasteHashTagSlotUiPrefab;
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public Color FoodTasteOutlineColor = Color.magenta;
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public Color DrinkTasteOutlineColor = Color.magenta;
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}
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} |