ProjectDDD/Assets/_DDD/_Scripts/GameData/TasteData.cs

44 lines
836 B
C#

// <auto-generated>
using System;
using UnityEngine;
namespace DDD
{
public enum TasteType
{
None = 0,
Sweet = 1,
Warm = 2,
Vegetable = 3,
Bitter = 4,
Salty = 5,
Mild = 6,
Addictive = 7,
Sour = 8,
Savory = 9,
Meat = 10,
SuperHot = 11,
Fish = 12,
NoneDegree = 13,
Soda = 14,
LowDegree = 15,
WoodFlavor = 16,
MiddleDegree = 17,
FruitFlavor = 18,
}
[Serializable]
public class TasteData : IId
{
/// <summary>식별ID</summary>
[Tooltip("식별ID")]
[field: SerializeField]
public string Id { get; set; }
/// <summary>맛 종류</summary>
[Tooltip("맛 종류")]
public TasteType TasteType;
}
}