ProjectDDD/Assets/_DDD/_Scripts/InputSystem/RestaurantUiActionsInputBinding.cs

13 lines
370 B
C#

using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "_UiActionsInputBinding", menuName = "Ui/RestaurantUiActions_InputBindingSo")]
public class RestaurantUiActionsInputBinding : BaseUiActionsInputBinding<RestaurantUiActions>
{
private void OnEnable()
{
InputActionMaps = InputActionMaps.RestaurantUi;
}
}
}