16 lines
441 B (Stored with Git LFS)
C#
16 lines
441 B (Stored with Git LFS)
C#
using UnityEngine;
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using System.Collections.Generic;
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namespace BehaviorDesigner.Runtime
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{
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[System.Serializable]
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public class SharedTransformList : SharedVariable<List<Transform>>
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{
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public SharedTransformList()
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{
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mValue = new List<Transform>();
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}
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public static implicit operator SharedTransformList(List<Transform> value) { return new SharedTransformList { mValue = value }; }
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}
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} |