ProjectDDD/Assets/_DDD/_Scripts
2025-08-26 18:56:40 +09:00
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AssetManagement Scene 로딩 방식 변경 2025-08-19 18:24:36 +09:00
AssetPostprocessors sprites reimport 오류 수정 2025-08-19 16:33:00 +09:00
Audio re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
CameraSystem 카메라 등록 방식 변경 2025-08-19 18:24:46 +09:00
GameCharacter 손님 생성 로직 추가 중 2025-08-12 20:46:30 +09:00
GameController so 싱글톤 추가 2025-08-19 13:51:42 +09:00
GameData ui 생성 로직 변경 2025-08-21 16:25:27 +09:00
GameEvent cook ui 작업 중 2025-08-26 18:56:40 +09:00
GameFlow ui 생성 로직 변경 2025-08-21 16:25:27 +09:00
GameFramework 롤백 2025-08-25 10:56:42 +09:00
GameState scriptableObject 메모리 누수 방지 2025-08-26 18:55:57 +09:00
GameUi cook ui 작업 중 2025-08-26 18:56:40 +09:00
GenerateGoogleSheet interactable용 payload 로직 추가 2025-08-26 17:27:50 +09:00
InputSystem TodayMenuView viewModel 로직 분리 2025-08-21 18:15:51 +09:00
Items re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
Maps re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
RestaurantCharacter cook ui 작업 중 2025-08-26 18:56:40 +09:00
RestaurantController 커스터머 스폰 관련 데이터와 스테이트 분리 2025-08-19 16:52:09 +09:00
RestaurantData Merge branch 'develop' of http://gitea.capers.co.kr:3000/iwnc2020/ProjectDDD into feature/cook_ui 2025-08-26 14:22:20 +09:00
RestaurantEnvironment cook ui 작업 중 2025-08-26 18:56:40 +09:00
RestaurantEvent scriptableObject 메모리 누수 방지 2025-08-26 18:55:57 +09:00
RestaurantState cook ui 작업 중 2025-08-26 18:56:40 +09:00
Utilities Merge branch 'develop' of http://gitea.capers.co.kr:3000/iwnc2020/ProjectDDD into feature/cook_ui 2025-08-26 14:22:20 +09:00
AssetManagement.meta 데이터 구조 설계 중 2025-07-09 18:45:11 +09:00
AssetPostprocessors.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
Audio.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
BillBoardVisual.cs re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
BillBoardVisual.cs.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
CameraSystem.meta 데이터 구조 설계 중 2025-07-09 18:45:11 +09:00
GameCharacter.meta 데이터 구조 설계 중 2025-07-09 18:45:11 +09:00
GameController.meta 에셋 변경 2025-08-17 21:56:51 +09:00
GameData.meta 데이터 구조 설계 중 2025-07-09 18:45:11 +09:00
GameEvent.meta updated EventBus 2025-07-17 17:15:40 +09:00
GameFlow.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
GameFramework.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
GameState.meta 메타 데이터 추가 2025-07-22 12:38:56 +09:00
GameUi.meta 에셋 및 메타 데이터 추가 2025-07-21 16:57:09 +09:00
GenerateGoogleSheet.meta DDD-33 에셋 매니저 구현 2025-07-10 14:48:44 +09:00
InputSystem.meta 데이터 구조 설계 중 2025-07-09 18:45:11 +09:00
Items.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
Maps.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00
RestaurantCharacter.meta 데이터 구조 설계 중 2025-07-09 18:45:11 +09:00
RestaurantController.meta DDD-63 updated metadate and prefabs 2025-07-17 15:20:58 +09:00
RestaurantData.meta RestaurantController 구조 변경, State/Data 분리, 단일 RestaurantDataSo 및 RestaurantStateSo 인스턴스 생성 2025-08-14 20:35:16 +09:00
RestaurantEnvironment.meta flow에 필요한 에셋 추가 2025-07-15 13:48:13 +09:00
RestaurantEvent.meta 메타데이터 및 자동생성 데이터 추가 2025-07-22 20:15:38 +09:00
RestaurantState.meta DDD-63 updated metadate and prefabs 2025-07-17 15:20:58 +09:00
Utilities.meta re-index all files: apply corrected LFS tracking 2025-07-08 19:46:31 +09:00