ProjectDDD/Packages/SLUnity/SLStateController.cs
2025-07-08 19:46:31 +09:00

13 lines
266 B
C#

using UnityEngine;
namespace Superlazy
{
public abstract class SLStateController : MonoBehaviour
{
public abstract void Init();
public abstract void Clear();
public abstract void EnableKeyword(string quest, bool enable);
}
}