ProjectDDD/Assets/Plugins/Pixel Crushers/Dialogue System/Wrappers/UI/TextMesh/LocalizeTextMesh.cs

19 lines
540 B (Stored with Git LFS)
C#

// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers.DialogueSystem.Wrappers
{
/// <summary>
/// This wrapper class keeps references intact if you switch between the
/// compiled assembly and source code versions of the original class.
/// </summary>
[RequireComponent(typeof(TextMesh))]
[AddComponentMenu("Pixel Crushers/Dialogue System/UI/Misc/Localize Text Mesh")]
public class LocalizeTextMesh : PixelCrushers.DialogueSystem.LocalizeTextMesh
{
}
}