11 lines
243 B (Stored with Git LFS)
C#
11 lines
243 B (Stored with Git LFS)
C#
using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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// Wrapper for the Behavior class
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[AddComponentMenu("Behavior Designer/Behavior Tree")]
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public class BehaviorTree : Behavior
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{
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// intentionally left blank
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}
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} |