ProjectDDD/Assets/Plugins/Pixel Crushers/Dialogue System/Wrappers/Save System/PersistentActiveDataMultiple.cs

18 lines
537 B (Stored with Git LFS)
C#

// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers.DialogueSystem.Wrappers
{
/// <summary>
/// This wrapper class keeps references intact if you switch between the
/// compiled assembly and source code versions of the original class.
/// </summary>
[AddComponentMenu("Pixel Crushers/Dialogue System/Save System/Persistent Active Data Multiple")]
public class PersistentActiveDataMultiple : PixelCrushers.DialogueSystem.PersistentActiveDataMultiple
{
}
}