ProjectDDD/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Expr/StringLiteral.cs

15 lines
284 B (Stored with Git LFS)
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace Language.Lua
{
public partial class StringLiteral : Term
{
public override LuaValue Evaluate(LuaTable enviroment)
{
return new LuaString(this.Text);
}
}
}