ProjectDDD/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Expr/KeyAccess.cs

16 lines
372 B (Stored with Git LFS)
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace Language.Lua
{
public partial class KeyAccess : Access
{
public override LuaValue Evaluate(LuaValue baseValue, LuaTable enviroment)
{
LuaValue key = this.Key.Evaluate(enviroment);
return LuaValue.GetKeyValue(baseValue, key);
}
}
}