18 lines
507 B (Stored with Git LFS)
C#
18 lines
507 B (Stored with Git LFS)
C#
// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers.Wrappers
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{
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/// <summary>
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/// This wrapper for PixelCrushers.SpawnedObjectManager keeps references intact if you switch
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/// between the compiled assembly and source code versions of the original class.
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/// </summary>
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[AddComponentMenu("Pixel Crushers/Save System/Misc/Spawned Object Manager")]
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public class SpawnedObjectManager : PixelCrushers.SpawnedObjectManager
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{
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}
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}
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