15 lines
356 B (Stored with Git LFS)
C#
15 lines
356 B (Stored with Git LFS)
C#
using UnityEngine;
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namespace SoulGames.Utilities
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{
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public class SimpleFirstPersonCameraHolder : MonoBehaviour
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{
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[Tooltip("Camera Position transform empty game object")]
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[SerializeField]private Transform cameraPosition;
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void LateUpdate()
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{
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transform.position = cameraPosition.position;
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}
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}
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} |