ProjectDDD/Assets/_DDD/_Scripts/AssetManagement/AssetManager.cs
2025-07-09 18:45:11 +09:00

36 lines
789 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace DDD
{
public class AssetManager : Singleton<AssetManager>, IManager
{
public void Init()
{
}
public void PostInit()
{
}
// public AsyncOperationHandle LoadAsset(AssetReference assetRef)
// {
//
// var handle = assetRef.LoadAssetAsync<ScriptableObject>();
// }
//
// private void OnAssetLoaded(AsyncOperationHandle obj)
// {
//
// }
//
// public void ReleaseAsset()
// {
// TestRef.ReleaseAsset();
// }
}
}