ProjectDDD/Assets/Behavior Designer/Runtime/Variables/SharedCollider.cs

10 lines
276 B (Stored with Git LFS)
C#

using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedCollider : SharedVariable<Collider>
{
public static implicit operator SharedCollider(Collider value) { return new SharedCollider { mValue = value }; }
}
}