ProjectDDD/Assets/_DDD/_Scripts/RestaurantCharacter/Npc/Customer/CustomerCharacter.cs
2025-08-13 12:56:52 +09:00

18 lines
477 B
C#

using UnityEngine;
namespace DDD
{
public class CustomerCharacter : RestaurantNpcCharacter, ICustomerInitializer
{
private CustomerData _customerData;
public void Initialize(CustomerData customerData)
{
_customerData = customerData;
// TODO : 손님 생성 로직 추가
_spineController.SetSkin(_customerData.SpineSkinKey);
_behaviorTree.EnableBehavior();
}
}
}