20 lines
342 B
C#
20 lines
342 B
C#
using System;
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using UnityEngine;
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using UnityEngine.Splines;
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namespace DDD.Restaurant
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{
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public enum PointType
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{
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Entry,
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Exit,
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}
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public interface IEnvironmentPointProvider
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{
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bool IsSupportsType(PointType pointType);
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Vector3 GetPosition();
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GameObject GetGameObject();
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}
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} |