10 lines
226 B
C#
10 lines
226 B
C#
using UnityEngine;
|
|
|
|
namespace DDD
|
|
{
|
|
[CreateAssetMenu(fileName = "RestaurantPlayerState", menuName = "RestaurantState/RestaurantPlayerState")]
|
|
public class RestaurantPlayerState : ScriptableObject
|
|
{
|
|
|
|
}
|
|
} |