18 lines
425 B
C#
18 lines
425 B
C#
using UnityEngine;
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namespace DDD
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{
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public enum RestaurantCustomerBlackboardKey
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{
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SelfGameObject,
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CustomerData,
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CurrentInteractionTarget,
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}
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public interface IRestaurantCustomerBlackboard
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{
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void SetCustomerData(CustomerData inCustomerData);
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void SetCurrentInteractionTarget(GameObject targetGameObject);
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GameObject GetCurrentInteractionTarget();
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}
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} |