ProjectDDD/Assets/_DDD/_Scripts/RestaurantCharacter/Player/RestaurantPlayerCharacter.cs
2025-08-19 18:24:46 +09:00

20 lines
520 B
C#

namespace DDD
{
public class RestaurantPlayerCharacter : RestaurantCharacter
{
protected override async void Awake()
{
base.Awake();
PlayerManager.Instance.RegisterPlayer(gameObject);
}
protected override void Start()
{
base.Start();
var cameraObject = CameraManager.Instance.GetCameraGameObject(CameraType.RestaurantBaseCamera);
cameraObject.SetFollowAndLookAtTarget(transform);
}
}
}