ProjectDDD/Assets/_DDD/_Scripts/InputSystem/RestaurantActionsInputBinding.cs

13 lines
362 B
C#

using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "_UiActionsInputBinding", menuName = "Ui/RestaurantActions_InputBindingSo")]
public class RestaurantActionsInputBinding : BaseUiActionsInputBinding<RestaurantActions>
{
private void OnEnable()
{
InputActionMaps = InputActionMaps.Restaurant;
}
}
}