ProjectDDD/Assets/_DDD/_Scripts/GameData/GameLocalizationDataSo.cs

11 lines
338 B
C#

using UnityEngine;
using UnityEngine.Localization.SmartFormat.PersistentVariables;
namespace DDD
{
[CreateAssetMenu(fileName = "GameLocalizationDataSo", menuName = "GameData/GameLocalizationDataSo")]
public class GameLocalizationDataSo : ScriptableObject
{
public VariablesGroupAsset SmartStringVariableGroup;
}
}