ProjectDDD/Assets/_DDD/_Scripts/Restaurant/Event/RestaurantEnvironmentPointQueryEvent.cs

15 lines
515 B
C#

using UnityEngine;
namespace DDD.Restaurant
{
//public class RestaurantEnvironmentPointQueryEvent : RestaurantEventBase<PointType>
//{
// protected override bool EventSolve(GameObject causer, GameObject target, PointType eventType, ScriptableObject payload)
// {
// if (!target.TryGetComponent(out IEnvironmentPointProvider provider)) return false;
// if (!provider.IsSupportsType(eventType)) return false;
//
// return true;
// }
//}
}