ProjectDDD/Assets/0.Datas/02.Scripts/GenerateGoogleSheet/GoogleSheetClass.cs

29 lines
480 B (Stored with Git LFS)
C#

using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>You must approach through `GoogleSheetManager.SO<GoogleSheetSO>()`</summary>
public class GoogleSheetSO : ScriptableObject
{
public List<Test> TestList;
public List<Monster> MonsterList;
}
[Serializable]
public class Test
{
public string Id;
public string Name;
public int T1;
public int T2;
}
[Serializable]
public class Monster
{
public string Id;
public string Name;
public int T1;
}