ProjectDDD/Assets/External/EasyGridBuilder Pro/Scripts/Utilities/Camera & Character Controllers/SimpleFirstPersonCameraHolder.cs
2025-07-07 19:25:56 +09:00

15 lines
356 B (Stored with Git LFS)
C#

using UnityEngine;
namespace SoulGames.Utilities
{
public class SimpleFirstPersonCameraHolder : MonoBehaviour
{
[Tooltip("Camera Position transform empty game object")]
[SerializeField]private Transform cameraPosition;
void LateUpdate()
{
transform.position = cameraPosition.position;
}
}
}