ProjectDDD/Assets/External/Behavior Designer/Runtime/Variables/SharedGameObject.cs
2025-07-07 19:25:56 +09:00

10 lines
286 B (Stored with Git LFS)
C#

using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedGameObject : SharedVariable<GameObject>
{
public static implicit operator SharedGameObject(GameObject value) { return new SharedGameObject { mValue = value }; }
}
}