ProjectDDD/Assets/_DDD/_Scripts/RestaurantData/DataObjects/RestaurantManagementDataSo.cs

17 lines
548 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
namespace DDD
{
[CreateAssetMenu(fileName = "RestaurantManagementDataSo", menuName = "RestaurantData/RestaurantManagementDataSo", order = 0)]
public class RestaurantManagementDataSo : ScriptableObject
{
public ItemSlotUi ItemSlotUiPrefab;
[Title("선택된 메뉴 상세 내용")]
public TasteHashTagSlotUi TasteHashTagSlotUiPrefab;
public Color FoodTasteOutlineColor = Color.magenta;
public Color DrinkTasteOutlineColor = Color.magenta;
}
}