ProjectDDD/Assets/_DDD/_Scripts/Restaurant/Character/Interfaces/ICustomerBlackboard.cs

24 lines
475 B
C#

using UnityEngine;
namespace DDD
{
public enum BlackboardKey
{
RestaurantBlackboard,
}
public enum RestaurantCustomerBlackboardKey
{
SelfGameObject,
CustomerDataId,
CurrentTargetGameObject,
SatisfactionLevel,
CumulativeOrderCount,
MaxPatienceTime,
RemainingPatienceTime
}
public interface ICustomerBlackboard
{
void SetCustomerData(string inCustomerDataId);
}
}