ProjectDDD/Assets/_DDD/_Scripts/GameFramework/Localization/LocalizationSyncTool.cs
2025-07-17 19:11:00 +09:00

23 lines
658 B
C#

#if UNITY_EDITOR
using UnityEditor;
namespace DDD
{
public static class LocalizationSyncTool
{
public static readonly string WebAppUrl = "https://script.google.com/macros/s/AKfycbwVQ7_x0Didf_13h3qPB9lSMobBR9xr6nLffj_n8znNvfs-pdNylNA7nWzd2R-_IHGf/exec";
[MenuItem("Tools/Localization/Google Sheet → Unity")]
public static void ImportAll()
{
LocalizationImporter.ImportAllFromSheet(WebAppUrl);
}
[MenuItem("Tools/Localization/Unity → Google Sheet")]
public static void ExportAll()
{
LocalizationExporter.ExportAllToSheet(WebAppUrl);
}
}
}
#endif