/// --------------------------------------------- /// Behavior Designer /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.BehaviorDesigner.Editor.Managers { using Opsive.Shared.Editor.Managers; /// /// Draws a list of all of the available samples. /// [OrderedEditorItem("Samples", 10)] public class SamplesManager :Manager { public override void BuildVisualElements() { ManagerUtility.ShowControlBox("Import Samples", "Imports the sample scenes. These scenes use the universal render pipeline.", null, "Import Samples", () => { ManagerUtility.ImportSample(AssetInfo.PackageName); }, m_ManagerContentContainer, true); } } }