#if UNITY_EDITOR using UnityEditor; using UnityEngine; namespace DDD { public class LocalizationManager : MonoBehaviour { [SerializeField] private string _webUrl = "https://script.google.com/macros/s/AKfycbx6ZrQNJIot1A_uwjilgOxHEm7zPommHyi7nH-x1d8sNgMEUeoqHf8iwvEnA1AxKBU6/exec"; // [MenuItem("Tools/Localization/Import All From Sheet")] // public static void ImportAll() // { // var url = GetManager()?.WebUrl; // if (string.IsNullOrEmpty(url)) return; // // LocalizationImporter.ImportAll(url); // } // // [MenuItem("Tools/Localization/Export All To Sheet")] // public static void ExportAll() // { // var url = GetManager()?.WebUrl; // if (string.IsNullOrEmpty(url)) return; // // LocalizationExporter.ExportAll(url); // } } } #endif