#if UNITY_EDITOR using UnityEditor; namespace DDD { public static class LocalizationSyncTool { public static readonly string WebAppUrl = "https://script.google.com/macros/s/AKfycbwVQ7_x0Didf_13h3qPB9lSMobBR9xr6nLffj_n8znNvfs-pdNylNA7nWzd2R-_IHGf/exec"; [MenuItem("Tools/Localization/Google Sheet → Unity")] public static void ImportAll() { LocalizationImporter.ImportAllFromSheet(WebAppUrl); } [MenuItem("Tools/Localization/Unity → Google Sheet")] public static void ExportAll() { LocalizationExporter.ExportAllToSheet(WebAppUrl); } } } #endif