# Created by https://www.toptal.com/developers/gitignore/api/unity # Edit at https://www.toptal.com/developers/gitignore?templates=unity ### Unity ### # This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ # Rider, IntelliJ IDEA 프로젝트 파일 무시 .idea/ # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data /[Mm]emoryCaptures/ # Recordings can get excessive in size /[Rr]ecordings/ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin /[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.aab *.unitypackage *.app # Crashlytics generated file crashlytics-build.properties # Packed Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* # Ignore specific meta files *.unitypackage.meta Assets/AnimateUIMaterials-main/Releases/*.meta Assets/Icons - Picto Total Pack/PNG/Style2_CasualGame(320)/Before(v1.0)/*.meta Assets/Plugins/Sirenix/Demos/*.meta Assets/Epic Toon FX/Upgrade/*.meta Assets/Plugins/Borodar/RainbowHierarchy/Source/*.meta Packages/com.distantlands.cozy.core/Content/Integration/*.meta Packages/com.distantlands.cozy.core/Samples~/Legacy Integrations/*.unitypackage.meta # End of https://www.toptal.com/developers/gitignore/api/unity packages-lock.json .vscode # Raw 폴더 전체 무시 #Assets/_Datas/Raw/ # 특정 atlas 파일 무시 # Unity SpriteAtlas auto-generated files Assets/_DDD/_Addressables/Sprites/ .autosave/