// File: CookwareDataAsset.cs using System.Collections.Generic; using System.Linq; using UnityEngine; namespace DDD { [CreateAssetMenu(fileName = "InteractionDataAsset", menuName = "GoogleSheet/InteractionDataAsset")] public class InteractionDataAsset : DataAsset { public void InteractionTypeParsing(string unparsedInteractionType) { var split = unparsedInteractionType.Split('.'); var interactionType = split[0]; var interactionSubsystemType = split[1]; if (string.IsNullOrWhiteSpace(interactionType) || string.IsNullOrWhiteSpace(interactionSubsystemType)) { Debug.LogError($"{unparsedInteractionType} 파싱 오류"); return; } } } }