// using UnityEngine; namespace DDD { [CreateAssetMenu(fileName = "CustomerPoolDataSo", menuName = "GoogleSheet/CustomerPoolDataSo")] public class CustomerPoolDataSo : DataSo { protected override void Initialize() { base.Initialize(); foreach (var customerPoolData in _datas) { ParseDelimitedListInPlace(customerPoolData.Customers, customerPoolData.ValidCustomers); } } } }