// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.DialogueSystem.Wrappers { /// /// This wrapper class keeps references intact if you switch between the /// compiled assembly and source code versions of the original class. /// [HelpURL("https://pixelcrushers.com/dialogue_system/manual2x/html/always_face_camera.html")] [AddComponentMenu("")] // Superceded by Common library version. public class AlwaysFaceCamera : PixelCrushers.DialogueSystem.AlwaysFaceCamera { } }