// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.Wrappers { /// /// This wrapper for PixelCrushers.DisappearEvent keeps references intact if you /// switch between the compiled assembly and source code versions of the original /// class. /// [AddComponentMenu("Pixel Crushers/Common/UnityEvents/Disappear Event")] public class DisappearEvent : PixelCrushers.DisappearEvent { } }