// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.Wrappers { [CreateAssetMenu(menuName = "Pixel Crushers/Common/Text/Text Table")] /// /// This wrapper for PixelCrushers.TextTable keeps references intact if you /// switch between the compiled assembly and source code versions of the original /// class. /// public class TextTable : PixelCrushers.TextTable { } }