임시처리

This commit is contained in:
NTG_Lenovo 2025-07-24 17:43:39 +09:00
parent e4a23dd190
commit fce0c1c131
4 changed files with 12 additions and 7 deletions

View File

@ -8,7 +8,7 @@ public class RestaurantCharacter : MonoBehaviour, IGameCharacter, IInteractor
{
private void Start()
{
TODO_IMPLEMENT_ME();
//TODO_IMPLEMENT_ME();
// TODO : Add event solvers dynamically
for (int i = (int)InteractionType.Count; i < (int)InteractionType.Count; i++)
{
@ -23,7 +23,8 @@ private void Start()
public GameObject GetInteractorGameObject()
{
return TODO_IMPLEMENT_ME;
// TODO : TODO_IMPLEMENT_ME
return null;
}
}
}

View File

@ -17,7 +17,8 @@ public void Invoke(RestaurantInteractionEvent evt)
public GameObject GetInteractorGameObject()
{
return TODO_IMPLEMENT_ME;
// TODO : TODO_IMPLEMENT_ME
return null;
}
}
}

View File

@ -6,7 +6,8 @@ public class RestaurantManagementEventSolver : MonoBehaviour, IInteractionSolver
{
public bool ExecuteInteraction(IInteractor interactor, ScriptableObject interactionPayloadSo = null)
{
return TODO_IMPLEMENT_ME;
// TODO : TODO_IMPLEMENT_ME
return false;
}
}
}

View File

@ -23,17 +23,19 @@ public bool OnInteracted(IInteractor interactor, ScriptableObject interactionPay
public InteractionType GetInteractionType()
{
return TODO_IMPLEMENT_ME;
// TODO : TODO_IMPLEMENT_ME
return InteractionType.None;
}
public GameObject GetInteractableGameObject()
{
return TODO_IMPLEMENT_ME;
// TODO : TODO_IMPLEMENT_ME
return null;
}
public void InitializeInteraction(InteractionType interactionType)
{
TODO_IMPLEMENT_ME();
// TODO : TODO_IMPLEMENT_ME
}
}
}