diff --git a/Assets/_DDD/_Scripts/GameUi/UiManager.cs b/Assets/_DDD/_Scripts/GameUi/UiManager.cs index e2d166dc2..7b1db12ef 100644 --- a/Assets/_DDD/_Scripts/GameUi/UiManager.cs +++ b/Assets/_DDD/_Scripts/GameUi/UiManager.cs @@ -71,7 +71,7 @@ public Task OnReadyNewFlow(GameFlowState newFlowState) var flowToUiMapping = UiData.FlowToUiMapping; foreach (var flowToUis in flowToUiMapping) { - if ((flowToUis.Key & newFlowState) != 0) + if (flowToUis.Key.HasFlag(newFlowState)) { foreach (var ui in flowToUis.Value) {