레스토랑 프랍 수정

This commit is contained in:
hho210 2025-07-31 20:02:00 +09:00
parent 2ed9f00844
commit f2b60adacd
24 changed files with 2622 additions and 1637 deletions

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@ -61,14 +61,14 @@ public async Task OnReadyNewFlow(GameFlowState newFlowState)
if (newFlowState == GameFlowState.ReadyForRestaurant) if (newFlowState == GameFlowState.ReadyForRestaurant)
{ {
CreateRestaurantPlayerSo createRestaurantPlayerSoJob = await AssetManager.LoadAsset<CreateRestaurantPlayerSo>(CreateRestaurantPlayerSo); CreateRestaurantPlayerSo createRestaurantPlayerSoJob = await AssetManager.LoadAsset<CreateRestaurantPlayerSo>(CreateRestaurantPlayerSo);
CreateEnvironmentSo createEnvironmentSoJob = await AssetManager.LoadAsset<CreateEnvironmentSo>(CreateEnvironmentSo); //CreateEnvironmentSo createEnvironmentSoJob = await AssetManager.LoadAsset<CreateEnvironmentSo>(CreateEnvironmentSo);
RestaurantManagementSo restaurantManagementSo = await AssetManager.LoadAsset<RestaurantManagementSo>(DataConstants.RestaurantManagementSo); RestaurantManagementSo restaurantManagementSo = await AssetManager.LoadAsset<RestaurantManagementSo>(DataConstants.RestaurantManagementSo);
var playerHandle = createRestaurantPlayerSoJob.OnReadyNewFlow(newFlowState); var playerHandle = createRestaurantPlayerSoJob.OnReadyNewFlow(newFlowState);
var propHandle = createEnvironmentSoJob.OnReadyNewFlow(newFlowState); //var propHandle = createEnvironmentSoJob.OnReadyNewFlow(newFlowState);
var todayMenuHandle = restaurantManagementSo.OnReadyNewFlow(newFlowState); var todayMenuHandle = restaurantManagementSo.OnReadyNewFlow(newFlowState);
// Combine handles and return it // Combine handles and return it
InputManager.Instance.SwitchCurrentActionMap(InputActionMaps.Restaurant); InputManager.Instance.SwitchCurrentActionMap(InputActionMaps.Restaurant);
await Task.WhenAll(playerHandle, propHandle, todayMenuHandle); await Task.WhenAll(playerHandle, todayMenuHandle);
} }
} }
} }